It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.
Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.
We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.
Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.
Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.
I look forward to seeing everyone at the various post events worldwide in the coming years!
Yours truly,
Gordon Burkell
Aotg.com Founder
May 17, 2019, 08:02 PM
https://lesterbanks.com/2019/05/an-updated-rigger-...
Qiq Tools Rigger auto-rigging tool for Maya adds some nice new features. Rigger is a 3D character setup plugin for Autodesk Maya. Perhaps you’ve seen some of the flashy demo vids out there that show
May 16, 2019, 05:38 PM
https://lesterbanks.com/2019/05/breaking-down-the-...
Calder Moore covers the Arnold Toon Shader in Cinema 4D in this new series of tutorials. A while back Calder Moore posted a render that tried (and succeeded) to get the style of “Akira.” He
May 16, 2019, 10:25 AM
https://lesterbanks.com/2019/05/an-easy-way-to-get...
Michael Tierney shows a quick and easy way to get an RGB split effect in After Effects. Glitch effects are a great way to add interest and action to motion graphics, and there are a
May 15, 2019, 12:32 PM
https://lesterbanks.com/2019/05/how-to-use-an-osl-...
Silverwing shows how to use an OSL Fresnel Shader in Octane to create a clear coat reflection layer. Previous to using an OSL Fresnel shader Raphael Rau (Silverwing) used a falloff map method to get
May 15, 2019, 12:32 PM
https://lesterbanks.com/2019/05/how-to-build-compl...
Brent Le Blanc adds to his look-dev guide showing how to create texturing kits: Custom controls in Substance Designer to pass to Painter. Brent LeBlanc is a Materials Technical Director at Blue Sky Studios who
May 15, 2019, 10:03 AM
https://lesterbanks.com/2019/05/how-to-model-a-bas...
Colorcubic has a nice 2-part series on how to make a basketball in Cinema 4D. When people first get into modeling with a bit of confidence under their belts, they inevitably come to some objects
May 15, 2019, 06:36 AM
https://lesterbanks.com/2019/05/how-to-create-a-dr...
Merkvilson shows how to create a water-like dripping effect in C4D using vertex maps. Cinema 4D tools are pretty amazing when they come together. I love applications where the sum of the parts are greater
May 15, 2019, 06:35 AM
https://lesterbanks.com/2019/05/how-to-apply-depth...
Motion Science shows how to create a depth of field post effect in After Effects to renders coming out of C4D. One thing that is notoriously a long render time in 3D is a depth
May 15, 2019, 06:35 AM
https://lesterbanks.com/2019/05/creating-an-rbd-py...
Isaac Taracks shows how to create a pyro simulation in Houdini for an Octane render in Cinema 4D. In this short description tutorial, Isaac Taracks works with Houdini and Cinema 4D to create an RBD
May 13, 2019, 12:49 PM
https://lesterbanks.com/2019/05/check-out-this-fas...
Glenn Frey shows a super-easy way to select a row of polygons in Cinema 4D. Some quick tips while simple, are incredibly helpful especially if they can save you a ton of time. One thing
Daniel George McDonald sits down to discuss creating the finale for Cheer Season 2.
Gordon sits down with the editorial team of The Black Lady Sketch Show to discuss their approach to ...
Gordon sits down with Philip to discuss his work with Tyler Perry and his latest film A Madea Homeco...
© 2007-2024 www.aotg.com Ver. 3.0 All Content created and posted by Art of the Guillotine users Art of the Guillotine graphics, logos, designs, page headers, button icons, scripts, and other service names are the trademarks of Art of the Guillotine Inc. Use of this material outside of this site is strictly prohibited.