It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.
Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.
We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.
Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.
Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.
I look forward to seeing everyone at the various post events worldwide in the coming years!
Yours truly,
Gordon Burkell
Aotg.com Founder
March 3, 2019, 08:57 AM
https://lesterbanks.com/2019/03/how-to-optimize-c4...
Glen Johnson offers some great tips for how to optimize C4D scenes using what he calls “containment modeling.” Generators and splines in Cinema 4D are useful tools for modeling, but some caveats come with that
March 3, 2019, 08:57 AM
https://lesterbanks.com/2019/03/boiling-water-with...
Uwe Schweer-Lambers walks through his setup for creating a boiling water effect with cinema 4D volumes. C4D R20 has a few features that completely change how people think about working in the app. One such
March 2, 2019, 08:21 AM
https://lesterbanks.com/2019/03/unwrap-ropes-maya/
Carol Ashley shows an easy method to unwrap rope or other weirdly shaped cylindrical objects in Maya. UVtools have the UV environment in Maya have come a long way since the days before the UV
March 1, 2019, 11:42 AM
https://lesterbanks.com/2019/03/neural-network-ski...
SBGrover posts a work in progress that shows skinning approximation generated through use of a Neural Network in Maya. AI and neural networks have a vast promise in computer graphics workflows and will hopefully make
March 1, 2019, 11:42 AM
https://lesterbanks.com/2019/03/vdb-clouds-x-parti...
Jonathan Winbush shows how to use X-Particles Explosia in C4D to create VDB Clouds, rendered with Redshift. Winbush returns with another tutorial post, this time looking at how to work with X-Particles and the Explosia
March 1, 2019, 07:25 AM
https://lesterbanks.com/2019/02/working-with-coron...
MographPlus shows how to turn a day scene into night one using LightMix in Corona for Cinema 4D. Kamel Khezri shares a look into a powerful feature for rendering in Cinema 4D, that is Corona’s
February 28, 2019, 12:56 PM
https://lesterbanks.com/2019/02/elementza-maya-har...
Mario Brajdich’s latest offering focuses on hard surface modeling in Maya to create a robotic design. Elementza is known for some fantastic courses for modeling in Cinema 4D. Recently Elementza’s Mario Brajdich branched out into
February 28, 2019, 10:23 AM
https://lesterbanks.com/2019/02/sine-waves-ae-gray...
Thomas Euvrie replaces AE’s Wave Warp effects with custom made sine waves. What’s wrong with wave warp? For one thing, it’s a bit of an outdated effect in After Effects’ toolbox. “it may still do
February 28, 2019, 07:53 AM
https://lesterbanks.com/2019/02/how-to-create-proc...
Indie-Pixel posts a series that looks into how to create a grass clump asset and scattering system using Houdini and Houdini Engine for Unity. Indie-Pixel posts a lot of game-making tutorials that involve working with
February 27, 2019, 11:48 AM
https://lesterbanks.com/2019/02/check-out-rusty-ha...
Rusty Hazelden Releases The Art of RenderMan Volume 1 Visual effects artist Rusty Hazelden has released an in-depth 5 part RenderMan tutorial series on YouTube. The Art of RenderMan Volume 1 provides an introduction to Pixar’s
Daniel George McDonald sits down to discuss creating the finale for Cheer Season 2.
Gordon sits down with the editorial team of The Black Lady Sketch Show to discuss their approach to ...
Gordon sits down with Philip to discuss his work with Tyler Perry and his latest film A Madea Homeco...
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