It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.
Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.
We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.
Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.
Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.
I look forward to seeing everyone at the various post events worldwide in the coming years!
Yours truly,
Gordon Burkell
Aotg.com Founder
February 27, 2019, 11:47 AM
https://lesterbanks.com/2019/02/c4d-fields-falloff...
iDani shows how to get Modo-like falloff modeling in Cinema 4D R20 Fields are a great feature in C4D R20, and they can help with a lot of different areas in 3D. We’ve seen them
February 26, 2019, 01:43 PM
https://lesterbanks.com/2019/02/how-to-make-a-proc...
Lucas Ridley runs through how to create a realistic snow shader in Maya using procedural techniques in Arnold Render. Digital Creator School posts a look into working procedurally with Arnold in Maya to create a
February 26, 2019, 10:13 AM
https://lesterbanks.com/2019/02/controlling-arnold...
Arvid Schneider shows how to create and export PrimVars for an Arnold shading network in Houdini. Lighting TD Arvid Schneider expressed the importance of using UserData, or PrimVars (Primitive Variables) in previous tutorials when talking
February 26, 2019, 07:24 AM
https://lesterbanks.com/2019/02/animation-sketch-p...
A new Blender add-on in the works lets you pose characters by drawing a Grease Pencil stroke. Game artist and animator Pierre Mervaillie’s new add-on for Blender lets you pose items in the scene by
February 25, 2019, 12:33 PM
https://lesterbanks.com/2019/02/beginners-guide-ho...
The CGI Nerd shows how to create Houdini Digital Assets using a picket fence as an example. With SideFX Houdini, you can turn networks into reusable custom nodes that have custom user interfaces. These custom
February 24, 2019, 12:05 PM
https://lesterbanks.com/2019/02/how-to-key-nearly-...
Kriscoart shares his technique for how to get a great green screen key in After Effects with stock tools. One workflow that always seems to be hit and miss with a lot of users is
February 24, 2019, 12:04 PM
https://lesterbanks.com/2019/02/get-better-scatter...
Jonathan Winbush shows how you can use the latest Redshift along with C4D’s Matrix object to get better scattering results. Creating and rendering environments all comes down the ability to scatter objects around your scene.
February 23, 2019, 08:43 AM
https://lesterbanks.com/2019/02/cell-division-mash...
3D Splanchnic shows how to create a cell division effect using Maya’s MASH Blend Deformer. There are a few ways to create a cell division effect in 3D; many of them overlook the technical details
February 23, 2019, 08:43 AM
https://lesterbanks.com/2019/02/create-slice-fallo...
Jonas Pilz shows us how to slice falloffs using fields in C4D R20. There is no doubt that Fields are an enormous feature in Cinema 4D. Fields run deep, interwoven into C4D in many places
February 22, 2019, 10:29 AM
https://lesterbanks.com/2019/02/redshift-rendervie...
Saul Espinosa covers the new features with Redshift Renderview, including a look at brand-new post effects too. The latest Redshift includes a host of new features to the Renderview and some new post rendering effects
Daniel George McDonald sits down to discuss creating the finale for Cheer Season 2.
Gordon sits down with the editorial team of The Black Lady Sketch Show to discuss their approach to ...
Gordon sits down with Philip to discuss his work with Tyler Perry and his latest film A Madea Homeco...
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