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To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

AE Viewer Adds Previews for C4D Assets and Audio

February 22, 2019, 05:35 AM

https://lesterbanks.com/2019/02/ae-viewer-adds-pre...

Alex White’s AE Viewer recently had a massive update with some great new features. Let’s face it. The project panel in After Effects isn’t the greatest. It’s likely why Alex White developed something that is

AliceVision Comes to Houdini’s Game Tools as a P

February 21, 2019, 11:10 AM

https://lesterbanks.com/2019/02/alicevision-comes-...

Paul Ambrosiussen shows off the AliceVision photogrammetry plugin new to the Houdini Game Development Toolset. Houdini’s Game Development Toolset is a free set of workflow tools and plugins that are launched independently of the Houdini

How to Make a Forest With Render Proxies and MASH

February 21, 2019, 11:10 AM

https://lesterbanks.com/2019/02/how-to-make-a-fore...

Carlos Alvarez Velazquez shows how to work with V-Ray Proxies and MASH to create a dense, realistic forest in Maya. May has a variety of tools for instancing and distributing meshes. Add render proxies into

QuickCollider for Maya Creates Collider Objects fr

February 21, 2019, 06:44 AM

https://lesterbanks.com/2019/02/quickcollider-maya...

Martin Baadsgaard’s Maya script is a toolbox for creating simple colliders from selections, speeding up workflows. Modeling for rendering is different than modeling for animation which also is different from modeling for game engines. Creating

5 Lines of Python Every C4D User Should Know

February 21, 2019, 06:44 AM

https://lesterbanks.com/2019/02/5-lines-python-c4d...

Alpha Pixel helps us get started with coding in C4D with 5 lines of Python code that everyone should know. Python is the language of choice for a lot of technical artists, especially in 3D.

A Simple Way to Animate Drinks in a Glass in After

February 20, 2019, 10:37 AM

https://lesterbanks.com/2019/02/animate-drinks-gla...

Danny Perry shows an easy way to animate drinks using the Wave Warp effect in Ae. Animating fluids in After Effects can be a bit of a chore. If you need to make water effects

How to Create Dynamically Driven Bones in Blender

February 19, 2019, 01:42 PM

https://lesterbanks.com/2019/02/dynamically-driven...

Luciano A. Muñoz Sessarego shows how to add secondary motion to animation by making a dynamically driven bones setup. With the right kind of rig, character animation becomes a fairly straightforward thing to create. With

Pro IO Offers Watch Bins and Export Presets for Ae

February 19, 2019, 01:42 PM

https://lesterbanks.com/2019/02/pro-io-offers-watc...

New Pro IO is a one-stop solution for getting media in and out of Ae and Premiere. Are you tired of having to search through the same directories any time you want to import something?

An Easy Way to Create a Walk Cycle Animation in Af

February 19, 2019, 07:34 AM

https://lesterbanks.com/2019/02/walk-cycle-animati...

Move Shapes shows an easy way to create a walk cycle animation in After Effects without using any specialized plugins. After Effects uniquely has a variety of tools available to artists that allow you to

Download Free Maya Arnold Shaders from VisualAct

February 18, 2019, 01:01 PM

https://lesterbanks.com/2019/02/download-free-maya...

VisualAct makes a lot of Maya Arnold Shaders from their collections available for free. VisualAct is a publisher of shaders, light kits, and assets. Recently they’ve made a massive list of their Maya Arnold Shaders

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