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To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Pro Tools 2020 Folder Tracks In Use

February 10, 2020, 01:33 PM

https://www.pro-tools-expert.com/home-page/2020/2/...

If you want to know more about the new Folder Tracks in Pro Tools 20202 then in the video below Andrew Scheps demonstrates Folder Tracks,. The beginning of the video also features a demonstration of the S1. It’s the most detailed walkthrough we’ve seen so if you want to see how this feature will affect your workflow this is essential viewing.

Working With Arnold Shaders and Lego Bricks

February 9, 2020, 03:26 PM

https://lesterbanks.com/2020/02/working-with-arnol...

Arvid Schneider shows how to create Arnold shader setups for Lego Brick models using in Maya. If you are getting into Arnold or need a refresher, this new tutorial from Arvid Schneider can help. Arvid’s

How to Create Outline Type in Ae Procedurally Usin

February 9, 2020, 03:25 PM

https://lesterbanks.com/2020/02/how-to-create-outl...

Ilir Beqiri shares a technique to outline type in After Effects using expressions. If you don’t have an outline in your font family, there are ways to create an outline type still. You can convert

Are You Getting Clips Linking To The Wrong Audio I

February 8, 2020, 05:48 PM

https://www.pro-tools-expert.com/home-page/2020/2/...

Although none of the team has experienced this we have become aware of a problem that a growing number of users are experiencing where when you close and reopen a session, Pro Tools starts to play the wrong audio or cannot find the correct audio. In this article, we look at the problem in detail, share some workarounds that users have developed as well as Avid’s explanation and suggested workaround.

Drop Pro Tools Clips Exactly Where You Need Them -

February 5, 2020, 01:56 PM

https://www.pro-tools-expert.com/home-page/2020/1/...

To place a clip exactly where you want it you can use Spot mode or cut/copy and paste but there is another way which is quicker and more convenient. Simply place your insertion point where you want to place the beginning of the clip and then drag the clip while holding Control on a Mac or Start on a PC. Add Option or Alt to make a copy so the original clip stays where it was.

Getting Started With Arnold’s Surface Shader

February 4, 2020, 02:04 PM

https://lesterbanks.com/2020/02/getting-started-wi...

Arvid Schneider covers the basics for working with Arnold’s Surface Shader in Maya. Arnold’s Standard Surface shader is a versatile monolithic-style physical shader that works well for most materials. If you are getting into Arnold,

How to Make a Sci-Fi Component Using MOI3D

February 4, 2020, 02:04 PM

https://lesterbanks.com/2020/02/how-to-make-a-sci-...

Contrafibbularities shares more tips for working with MOI3D to create a Sci-Fi Component. Wolfgang Rode adds to his MOI3D tips and workflow for Cinema 4D users with a new tutorial that shows how to create

How to Create a More Flexible Auto-Spin Expression

February 3, 2020, 01:30 PM

https://lesterbanks.com/2020/02/how-to-create-a-mo...

Mateusz Matejczyk shows how to create an auto-spin expression in Maya that works better when you change attributes over time. Likely one of the first expressions people learn in Maya is to create an auto-spin. It’s

How to Chroma Key in Adobe Premiere Pro

January 31, 2020, 04:01 PM

https://www.premiumbeat.com/blog/chroma-key-in-pre...

In this write-up, we'll show you how to chroma-key your video footage in Premiere Pro without sending your clips to After Effects.

Realistic Hair, Brows, and Lashes With Maya xGen

January 31, 2020, 04:00 PM

https://lesterbanks.com/2020/01/realistic-hair-bro...

Watch 3D Sculptor, CG Artist Hadi Karimi create Realistic Hair, Brows, and Lashes With Maya xGen for his amazing Dua Lipa portrait. We’ve all seen these incredibly realistic 3D portraits that are sometimes indistinguishable from

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