It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.
Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.
We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.
Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.
Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.
I look forward to seeing everyone at the various post events worldwide in the coming years!
Yours truly,
Gordon Burkell
Aotg.com Founder
April 17, 2019, 11:01 AM
https://lesterbanks.com/2019/04/using-cached-playb...
Roland Reyer shows how to work with cached playback the profiler and the evaluation toolkit in Maya. One of the most significant new features in Maya 2019 is the Cached Playback system. It allows animators
April 17, 2019, 06:22 AM
https://lesterbanks.com/2019/04/how-to-model-a-sim...
The CGI Nerd shows how to model a simple building procedurally using Houdini. Modeling in a procedural way takes some time to adjust. There is a little more involved than merely extruding and putting objects
April 17, 2019, 06:21 AM
https://lesterbanks.com/2019/04/how-to-create-a-ba...
NT Productions shows how to create a script for Ae that can shatter layers into squares. If you are looking for a way to dive into getting started with more advanced methods in Adobe ExtendScript,
April 16, 2019, 09:15 AM
https://lesterbanks.com/2019/04/working-with-arnol...
Arvid Schneider goes in depth with making a realistic eye shader using Arnold GPU. The Arnold team have unleashed a public beta of the Arnold GPU renderer. One of the key features is that the
April 15, 2019, 12:34 PM
https://lesterbanks.com/2019/04/how-to-create-chip...
Chipp Walters walks through how to create a great chipped paint effect for the Eevee viewport renderer in Blender 2.8. Creating materials and shaders to work with real-time render engines is a bit of a
April 15, 2019, 12:34 PM
https://lesterbanks.com/2019/04/how-to-model-proce...
Glen Johnson shows the power of modeling procedurally in Cinema 4D featuring standard tools like the Wrap Deformer. We quite often hear the term modeling procedurally or parametrically, but what does that mean? In it’s
April 14, 2019, 06:11 AM
https://lesterbanks.com/2019/04/make-houdini-vellu...
Nicolas Heluani shares his setup for making wiggly worms using the Houdini Vellum solver. Since it’s release, vellum is proving to be a valuable solver addition to the SideFX Houdini dynamics toolset. Used for everything
April 14, 2019, 06:10 AM
https://lesterbanks.com/2019/04/how-to-create-a-tr...
BlenderDiplom covers working with Animation Nodes in Blender 2.8 to create a trefoil knot. Doing some procedural modeling fun, Blender Diplom’s Frederik Steinmetz shares some insights into using formulas with Blender 2.8 and animation nodes.
April 13, 2019, 05:29 AM
https://lesterbanks.com/2019/04/how-to-split-apart...
MOBOX Graphics shows how to create an animation where atoms split apart in an explosion. Mike Ridolfi (Mobox Graphics) walks through a project where he created an explainer of split apart atoms, built entirely in
April 12, 2019, 10:47 AM
https://lesterbanks.com/2019/04/a-quick-tip-showin...
Glenn Frey surprises with a little known feature in R20 that can help visualize UV projections in the viewport. Maybe you’ve noticed since Cinema 4D R20 there is a new attribute called projection display under
Daniel George McDonald sits down to discuss creating the finale for Cheer Season 2.
Gordon sits down with the editorial team of The Black Lady Sketch Show to discuss their approach to ...
Gordon sits down with Philip to discuss his work with Tyler Perry and his latest film A Madea Homeco...
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