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To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

How to Animate with OBJs in Stardust

July 8, 2019, 10:24 AM

https://lesterbanks.com/2019/07/how-to-animate-wit...

James Ramirez shows how to create delicious FUI’s in Stardust animating with 3D OBJ files. When we are all lucky, Art Director James Ramirez (friedpixels) breaks down one of his projects or the process behind

How to Capture Your Own HDR

July 6, 2019, 08:22 AM

https://lesterbanks.com/2019/07/how-to-capture-you...

MeshMen Studios overviews the tools and process for capturing your HDR for VFX work. HDR images are an essential part of working in the VFX field. There are a lot of resources out there that

Pro Tools Compatible Loudness Meters - Which Are T

July 4, 2019, 06:29 AM

https://www.pro-tools-expert.com/home-page/2019/6/...

Back in 2017 we asked Which Loudness Meter Plug-in Do You Use In Pro Tools? and a couple of weeks ago we repeated the question and poll. In this article we analyse whether loudness meter popularity and usage has changed during the last 2 years.

How to Create a Soft Body Motion Path in Maya

July 3, 2019, 09:06 AM

https://lesterbanks.com/2019/07/how-to-create-a-so...

Maximilian Schönherr shows how you can have a motion path in Maya also be a soft body. Motion Paths in Maya are a great way to dictate object and camera motion by attaching an object

How to Make After Effects Cartoon Smoke

July 2, 2019, 06:12 AM

https://lesterbanks.com/2019/07/how-to-make-after-...

Noble Kreative shows a method for creating cartoon smoke in Ae without using and 3rd party plugins. Some topics seem to get a lot of coverage in the After Effects tutorial world. One of them

How to Create an Animated Spirograph Effect in Ae

June 25, 2019, 10:13 AM

https://lesterbanks.com/2019/06/how-to-create-an-a...

Creative Dojo shows how to use expressions in Ae to create an animated spirograph effect. Maths, formulaic plotting, and nerdy expressions are ahead in Vinhson Nguyen’s latest tutorial that shows how you can create some

How to Quickly Re-symmetrize a Model in Maya for S

June 22, 2019, 05:05 AM

https://lesterbanks.com/2019/06/how-to-quickly-re-...

Jan Jinda shows how you can Re-symmetrize a model to get the symmetry tools to work again in Maya. Did you forget to turn the Symmetry function on, but continued to work on your model?

Nondestructive Techniques for Hard Surface Models

June 12, 2019, 09:10 AM

https://lesterbanks.com/2019/06/nondestructive-tec...

Chipp Walters shares his collection of nondestructive techniques for creating hard surface models. It’s never not interesting to see someone else’s techniques for creating models in any DCC. If you work with hard surface models,

Mixing For Television And Delivering To Spec From

June 9, 2019, 07:53 AM

https://www.pro-tools-expert.com/home-page/2019/6/...

At NAB 2019 on the Avid Stage, re-recording mixer for TV Scott Weber, who has mixed shows like Lost, Person Of Interest and Westworld, discussed how to mix TV shows to meet the different US broadcaster’s and Network’s delivery specs and how things vary from network to network and what impact that has on the mix and deliverables.

An Introduction to Swarming Using Houdini Particle

June 7, 2019, 12:19 PM

https://lesterbanks.com/2019/06/an-introduction-to...

Luís Almeida shows how to transform Houdini particles into a swarming effect. You can’t really talk about swarm effects without mentioning Boids, by Craig Reynolds. That was all the way back in 1986, where he

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