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To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

How to Animate an Unfolding Tendril in Blender

February 8, 2022, 08:39 AM

https://lesterbanks.com/2022/02/how-to-animate-an-...

Bad Normals shows how you can use Geometry Nodes to animate a tendril unfolding. Blender’s Geometry Nodes seems to add new nodes regularly, almost at an insane pace. A little while ago, what wasn’t possible

Working With Lightmix With Corona Render

February 5, 2022, 08:45 AM

https://lesterbanks.com/2022/02/working-with-light...

Corona has a LightMix feature that lets you change the lighting after rendering. Like many modern render engines, you can do more and more things after the render is complete. Take lighting changes, for example.

How to Use Python to Morph a Parametric Cube in C4D

February 5, 2022, 08:45 AM

https://lesterbanks.com/2022/02/how-to-use-python-...

Expresso Mechanic TV shows how to make a python tag to morph a parametric cube in Cinema 4D. A new tutorial from Expresso Mechanic TV shows how to build a custom python tag in Maxon Cinema 4D

How to Make Procedural Buildings in Blender With Nodes and Feilds

February 4, 2022, 09:14 AM

https://lesterbanks.com/2022/02/how-to-make-proced...

Kammerbild shows how to create buildings with nodes and fields in Blender. Things change fast between Blender builds, and this is especially true for Geometry Nodes. You might have seen Kammerbild creating buildings with a node-based set

A Quick and Easy Way to Grow Flowers in Houdini

February 3, 2022, 08:44 AM

https://lesterbanks.com/2022/02/a-quick-and-easy-w...

Nick Medukha shows how to grow flowers using a vellum cloth simulation in Houdini. This new beginner’s style tutorial by Nick Medukha again works with Houdini’s Vellum solver to create a grow-animation. The tutorial shows an easy

Cavalry is Adding JavaScript Support

February 3, 2022, 08:42 AM

https://lesterbanks.com/2022/02/cavalry-is-adding-...

The new beta for Cavalry sees the foundations of JavaScript support in a few different areas. A new beta of the Scene Group’s Cavalry introduces JavaScript support for scripting, controlling things, and user interfaces. Check out these

How to Grow Tendrils With Houdini Particle Simulation

February 1, 2022, 08:46 AM

https://lesterbanks.com/2022/01/how-to-grow-tendri...

Ronald Fong shows how to start with Houdini particles with a simple grow animation. This new ten-part series from Ronald Fong acts like a bite-sized introduction to Houdini’s simulation tools. The first in the series

An Intro to Blender’s Extrude Mesh and Scale Element Nodes

February 1, 2022, 08:46 AM

https://lesterbanks.com/2022/01/an-intro-to-blende...

Johnny Matthews dives into two new nodes in Blender 3.1; the Extrude Mesh and Scale Elements nodes. Blender devs continue to add more nodes to Geometry Nodes, and in version 3.1, a couple of significant ones

How to Make a Simple Flag Animation With Bifrost

February 1, 2022, 08:45 AM

https://lesterbanks.com/2022/01/how-to-make-a-simp...

Nexttut shows how to get started with Maya Bifrost cloth creating a flag animation. NextTut demonstrates how to use Maya’s Bifrost to turn objects into cloth. This tutorial helps new users start simple cloth animation using

How to Create and Rig Robotic Arms in Blender

January 31, 2022, 09:31 AM

https://lesterbanks.com/2022/01/how-to-create-and-...

Polyfjord shows how to model and rig robotic arms of the Doc Ock variety. A new tutorial from Polyfjord shows an easy way to create, rig, and animate robotic arms in Blender using simple IK and Armatures.

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