It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.
Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.
We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.
Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.
Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.
I look forward to seeing everyone at the various post events worldwide in the coming years!
Yours truly,
Gordon Burkell
Aotg.com Founder
December 1, 2018, 04:53 PM
https://lesterbanks.com/2018/12/vellum-paneling-cl...
Technical Artist Sara Rascon Shows Some Vellum Workflows for Paneling Cloth as Well as Draping and Material Look-Dev. In a pre-recorded presentation that took place at Toronto’s SideFX HQ, Technical Artist Sara Rascon covered Houdini
December 1, 2018, 07:19 AM
https://lesterbanks.com/2018/11/compositing-unders...
Simon Ubsdell’s Compositing Theory Foundations Covers Ways to Define the Brightness of an Image, and Why that is Useful. If you want to learn more about the foundational concepts that drive industry standard techniques in
November 30, 2018, 01:26 PM
https://lesterbanks.com/2018/11/first-steps-arnold...
Roland Reyer Covers Working With The Arnold Toon Shader in Arnold Render 5.2. Many hyper-realistic renderers are jumping onto non-photoreal toon or cartoon style rendering. Arnold added a new toon shader to its arsenal of
November 30, 2018, 10:33 AM
https://lesterbanks.com/2018/11/advanced-interior-...
Carlos Alvarez Velazquez Covers Interior Lighting, Material Overrides, Denoising, Tonemapping and more With Vray Maya. Lighting interior scenes is a gentle balance between science and art. Ok. that might be a bit hyperbolic, but it
November 29, 2018, 10:10 AM
https://lesterbanks.com/2018/11/uv-toolkit-new-unf...
Erik Lehmann’s UV Toolkit Gets New Features and Enhancements Streamlining UV workflows in Maya. UV Toolkit is a tool that automates and simplifies aspects of the recurring UV unfold and layout process in Maya, but
November 28, 2018, 11:16 AM
https://lesterbanks.com/2018/11/maya-evaluation-to...
Jarred Love Covers Working With Evaluation Speed Tests Using Maya’s Evaluation Toolkit. Working with a node-based playground ensures that you are always able to create what you want. It might not be the most efficient,
November 28, 2018, 11:15 AM
https://lesterbanks.com/2018/11/realistic-watermel...
Valeriy Seleshko Creates Realistic Materials for a Slice of Watermelon in Cinema 4D Using Redshift. It’s not an everyday material, but one that poses some challenges and is an excellent study. 3D artist Valeriy Seleshko
November 27, 2018, 01:29 PM
https://lesterbanks.com/2018/11/remove-objects-360...
Mary Poplin Shows How to Remove Objects from 360 Video With Mocha Pro 2019. Marcelo Lewin (HowToCreateVR.com) hosts Moch Pro Product Specialist Mary Poplin who demonstrates the process for how to remove objects from a
November 27, 2018, 09:43 AM
https://lesterbanks.com/2018/11/camera-poser-store...
Morteza Ahmadi’s Camera Poser Script for Maya Lets You Easily Recall Camera Positions for Characters. Many animators will set cameras for posing characters. If you are working with more than one character in a scene,
November 26, 2018, 09:51 AM
https://lesterbanks.com/2018/11/how-modulo-works-u...
Athanasios Pozantzis Demonstrates Modulo in cinema 4D Using a Clock to Show the concept. The NoseMan Athanasios Pozantzis worked with Modulo while trying to recreate an Entagma technique within Cinema 4D. Perhaps you don’t fully
Daniel George McDonald sits down to discuss creating the finale for Cheer Season 2.
Gordon sits down with the editorial team of The Black Lady Sketch Show to discuss their approach to ...
Gordon sits down with Philip to discuss his work with Tyler Perry and his latest film A Madea Homeco...
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