It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.
Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.
We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.
Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.
Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.
I look forward to seeing everyone at the various post events worldwide in the coming years!
Yours truly,
Gordon Burkell
Aotg.com Founder
June 5, 2019, 05:40 AM
https://lesterbanks.com/2019/06/how-to-fake-head-r...
Anthony Possobon shows how to get 2D heads to look like they are 3D with a fake head rotation. When working with 2D characters in After Effects, there are all kinds of tricks that you
June 3, 2019, 12:26 PM
https://lesterbanks.com/2019/06/how-to-pre-fractur...
Darkins Digital shows how to pre-fracture geometry for rigid simulations in Cinema 4D. Breaking things apart and blowing things up with a simulation in 3D is a lot of fun. If you want objects to
June 3, 2019, 12:25 PM
https://lesterbanks.com/2019/06/how-to-create-an-e...
Blender Diplom shows how to use Blender Animation Nodes to create the spirograph-like Epitrochoid. Frederik Steinmetz of Blender Diplom fame puts together a look into creating graphics with maths using Blender. Probably the best way
June 3, 2019, 12:25 PM
https://lesterbanks.com/2019/06/how-to-create-retr...
Noble Kreative shows how to create a retro outline glitch animation in After Effects. Najib Khayati, otherwise known as Noble Kreative produces some great motion graphics tutorials for beginners and intermediate After Effects users alike.
May 28, 2019, 03:06 PM
https://lesterbanks.com/2019/05/3d-scanning-for-ci...
Rocket Lasso covers the process for getting real-life objects into C4D by 3D scanning. Good news everyone, Chris Schmidt as a new tutorial outlet called RocketLasso and the inaugural tutorial covers photogrammetry and 3D scanning
May 22, 2019, 04:55 AM
https://lesterbanks.com/2019/05/everything-you-nee...
Flipped Normals posts an introduction to Marvelous Designer geared towards 3D artists. Lots of 3D tools also incorporate soft-bodied dynamics, which is an excellent thing for simulations for a wide range of, including cloth and
May 21, 2019, 10:31 AM
https://lesterbanks.com/2019/05/a-look-at-3d-coats...
3DC adds a new right mouse button menu in the retopo workspace that can help save some time. 3D Coat is a great standalone tool for 3D artists who want to augment their workflows. It
May 15, 2019, 06:35 AM
https://lesterbanks.com/2019/05/creating-an-rbd-py...
Isaac Taracks shows how to create a pyro simulation in Houdini for an Octane render in Cinema 4D. In this short description tutorial, Isaac Taracks works with Houdini and Cinema 4D to create an RBD
May 3, 2019, 12:10 PM
https://lesterbanks.com/2019/05/how-to-use-shape-l...
Move Shapes runs through a quick shape layer tutorial animating a Mandala effect in Ae. Say what you will about the UX of After Effects, but the truth is that we don’t have anything else
May 3, 2019, 09:06 AM
https://lesterbanks.com/2019/05/how-to-make-a-pick...
Quentin Rossetto teaches us how to model and texture a realistic pickle using Side FX Houdini. Of course one of the first things I blurted out coming across this tutorial was “Pickle Rick!”. Cartoon catch
Daniel George McDonald sits down to discuss creating the finale for Cheer Season 2.
Gordon sits down with the editorial team of The Black Lady Sketch Show to discuss their approach to ...
Gordon sits down with Philip to discuss his work with Tyler Perry and his latest film A Madea Homeco...
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