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To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Change Camera Attributes in Blender With Camera Wi

April 2, 2019, 09:18 AM

https://lesterbanks.com/2019/04/change-camera-attr...

BlenderDiplom has a look at the new Camera Widget in Blender 2.8. New Blender 2.8 development gets a new in-view widget for the camera object in the scene. BlenderDiplom’s Gottfried Hofmann walks through the new

How to Use Corona Materials and C4D Hair to Create

April 1, 2019, 10:49 AM

https://lesterbanks.com/2019/04/how-to-use-corona-...

Shawn Astrom how you can use the Corona standard material applied to a hair object to create some lush looking grass. Corona for Cinema 4D is in beta, and new features are coming all the

Check Out this Free Forest Pack From Alter ’49

April 1, 2019, 10:48 AM

https://lesterbanks.com/2019/04/check-out-this-fre...

A VFX student film is offering free assets from the production, check out this free forest pack. A student VFX film initiative is offering all their assets for free. “We are a crew of VFX

Extended Coffee Break for After Effects Tutorial

April 1, 2019, 06:28 AM

https://vfxserbia.com/2019/04/01/extended-coffee-b...

Increases your render time so you can take a longer break.

How to Create a Decaying Apple With C4D Fields

March 28, 2019, 09:11 AM

https://lesterbanks.com/2019/03/how-to-create-a-de...

QuickVFX has a look at using Cinema 4D R20 Fields to create a decaying apple effect. Fields are a great way to do some pretty intricate things in C4D R20 and QuickVFX has a new tutorial

A Simple Workflow for Blending 3D and 2D in After

March 27, 2019, 12:23 PM

https://lesterbanks.com/2019/03/a-simple-workflow-...

Digital Creator School posts a look at one possible workflow for combining 3D and 2D elements in After Effects. In this day and age, there is a multitude of ways to bridge the gap between

How to Make Super Realistic Skin With Corona Rende

March 26, 2019, 11:59 AM

https://lesterbanks.com/2019/03/how-to-make-super-...

MographPlus shows how to make very realistic skin shaders using Corona Render in Cinema 4D. Plenty of rendering engines are helping to bridge the gap between the uncanny valley and what looks believable. Most of

How to Skin a Spring So That it Looks Rigid

March 26, 2019, 09:07 AM

https://lesterbanks.com/2019/03/how-to-skin-a-spri...

Harry Houghton shows how to skin a spring in Maya so that it still looks like it is a rigid element. Springs are tricky to rig. You need to set up compression and stretching so

Create Easy Retempo Effects in Ae With Beatnik

March 23, 2019, 11:06 AM

https://lesterbanks.com/2019/03/create-easy-retemp...

Ebberts + Zucker Beatnik offers easy beat-based time remapping or, retempo effects. Syncing footage and animation to the beat of audio is one thing, time remapping is quite another. A new tool from the team

How to Cheat Geometry Emission with MASH

March 23, 2019, 11:06 AM

https://lesterbanks.com/2019/03/how-to-cheat-geome...

Phil Radford shows how to create geometry emission with MASH rather than standard instanced particles. Have you ever tried to create a particle emission using nParticles in Maya instancing geometry for particles? You may have

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