It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.
Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.
We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.
Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.
Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.
I look forward to seeing everyone at the various post events worldwide in the coming years!
Yours truly,
Gordon Burkell
Aotg.com Founder
October 30, 2015, 12:35 PM
https://www.aotg.com/quick-tip-adjust-track/
In this short and advanced tutorial, MaryPoplin, imagineer systems Product specialist, shows you how to use adjust track on simple and complex planar tracks to correct drift and other tracking problems. There will be times when tracks can drift due to lack of detail or introduction of small obstructions. When this occurs, manual refinements can be made by using the AdjustTrack tool.
October 8, 2015, 04:31 AM
https://www.aotg.com/izotope-rx-post-suite-explored-1-intro/
RX 5 Advanced Audio Editor, RX Final Mix, Insight and RX Loudness Control come together in the powerful iZotope Post Production Suite. Together, they offer audio post professionals a comprehensive set of tools to mitigate all kinds of audio problems. In this course, you learn how to quickly fix plosives, minimize breaths, match ambiences, spectrally edit out unwanted sounds and much more.
October 8, 2015, 04:31 AM
https://www.aotg.com/introduccion-a-realflow-2015-dinamicas-con-car/
En esta video explicamos de modo muy sencillo cómo empezar a usar CARONTE, el sistema de Body Dynamics de RealFlow. Rigid Bodies, Soft Bodies y Fracturas son parte de las capacidades de este sistema.
October 5, 2015, 12:22 PM
https://www.youtube.com/watch?v=hbIKQxtqIfs
This is the second in depth video about how I created my Clicker cosplay from the video game The Last of Us.
October 4, 2015, 02:00 PM
https://www.aotg.com/realflow-tutorial-initial-state/
In this Realflow tutorial I show you how to use initial states. You can make use of an initial state in Realflow when you want to be able to reset your scene back to a specific state. This can be used when you want to fill a container with liquid then save that as a state - so you can reset back to that state. You can set initial states for particle emitters as well as geometry.
October 4, 2015, 05:29 AM
https://www.aotg.com/the-ring-evil-eye-closeup-ae-tutorial/
Learn how to create the EVIL EYE closeup effect from the horror classic The Ring.
September 24, 2015, 11:28 AM
https://www.aotg.com/after-effects-tutorial-um-i-mean/
In this after effects tutorial I'm going to show you Glitchify, and a fun promo video. http://cinemaspice.net/glitchify/ Special Launch Price - Coupon Code: launch20
September 9, 2015, 09:08 AM
http://www.cgmeetup.net/home/nuke-pipeline-demo-by...
Matt Richardson from RealtimeUK: A demo of how to use the my Nuke pipeline, currently in use at RealtimeUK.
September 8, 2015, 09:28 AM
http://www.cgmeetup.net/home/create-realistic-expl...
Learn how to create realistic explosions with Cinema 4D by Steven Brockman.
September 8, 2015, 05:01 AM
http://www.cgmeetup.net/home/making-of-3d-chimp-in...
Making of 3D Chimp by Adam Sacco. Adam Sacco is an experienced 3D Artist that provides remote outsourcing services. Previous work includes projects for indie and AAA video games, animations, prototyping, illustration and concept art.
Daniel George McDonald sits down to discuss creating the finale for Cheer Season 2.
Gordon sits down with the editorial team of The Black Lady Sketch Show to discuss their approach to ...
Gordon sits down with Philip to discuss his work with Tyler Perry and his latest film A Madea Homeco...
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