It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.
Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.
We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.
Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.
Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.
I look forward to seeing everyone at the various post events worldwide in the coming years!
Yours truly,
Gordon Burkell
Aotg.com Founder
January 9, 2019, 10:12 AM
https://lesterbanks.com/2019/01/marvelous-designer...
Alex Cheparev’s Latest Tutorial Shows How to Use Marvelous Designer to Create the Complex Folds of a Chef’s Hat for Maya. Many DCC’s have cloth tools for creating clothes for characters, cloth simulations and more.
January 5, 2019, 02:28 PM
https://lesterbanks.com/2019/01/looping-xpresso-ri...
CG Shortcuts Shows How to Build a Looping Xpresso Rig to Drive Mograph Effectors in C4D. Dave Bergin (of CG Shortcuts) shows off an incredibly flexible C4D Animation rig that you can alter, change the
January 4, 2019, 10:53 AM
https://lesterbanks.com/2019/01/slim-down-polys-vo...
Maxon’s Glenn Frey Shows an Easy Way to Reduce the Number of Polygons in Those High-Density Volume Builder Meshes. As fast as it is to build highly complex 3D models with C4D R20’s Volume Builder,
December 28, 2018, 01:10 PM
https://lesterbanks.com/2018/12/keyframe-track-mas...
Eric D. Kirk Shows How to Create Keyframeable Track Masks in After Effects Using MochaImport+. If you use After Effects and Mocha together for VFX work, you probably already know about MochImport+. MamoWorld’s Ae script
December 20, 2018, 02:01 PM
https://lesterbanks.com/2018/12/matrices-local-spa...
FX TD Fabricio Chamon Gives a Comprehensive Overview for Working With Houdini Matrices and Local Space Transforms. If you are not a mathematician, when someone mentions matrices and local space transforms, your eyes may glaze
December 19, 2018, 01:22 PM
https://lesterbanks.com/2018/12/painter-mari-bake-...
Meshmen Studio Shows How to Use Substance PAinter to Bake Mesh Maps for Mari. Mari represents the epitome of 3D painting, yet there are some workflows in Mari that are still going through some growing
December 19, 2018, 10:17 AM
https://lesterbanks.com/2018/12/easycorrect-nuke-g...
Djordje Ilic’s EasyCoorect Gizmo is a Fast Way to Correct Differences With Exposure and White Balance Between Frames. While creating a Photogrammetry workflow, 3D Artist Djordje Ilic has built and shared some tools along the
December 18, 2018, 07:11 AM
https://lesterbanks.com/2018/12/3d-coat-full-chara...
Watch PolyToots 3-Part Series That Covers How to Retopo a Character in 3D-Coat. 3D Coat offers a lot as the premiere 3D artist’s tool. Organic Sculpting, hard surface creation, 3D painting and texturing, UV’s and
December 17, 2018, 12:47 PM
https://lesterbanks.com/2018/12/early-access-real-...
U-RENDER ends the public beta test phase and launches into Early Access, starting 17. December 2018. UPPERCUT visual technology launches a cost-effective early access version of their high-quality real-time viewport renderer for Cinema 4D U-Render.
December 16, 2018, 08:57 AM
https://lesterbanks.com/2018/12/fake-caustics-arno...
Academic Phoenix Plus Shows How to Create the Look of an Underwater Scene by Using Fake Caustics in Arnold. Rendering caustics is a bit of a fool’s errand. Caustics are taxing on systems, difficult to
Daniel George McDonald sits down to discuss creating the finale for Cheer Season 2.
Gordon sits down with the editorial team of The Black Lady Sketch Show to discuss their approach to ...
Gordon sits down with Philip to discuss his work with Tyler Perry and his latest film A Madea Homeco...
© 2007-2025 www.aotg.com Ver. 3.0 All Content created and posted by Art of the Guillotine users Art of the Guillotine graphics, logos, designs, page headers, button icons, scripts, and other service names are the trademarks of Art of the Guillotine Inc. Use of this material outside of this site is strictly prohibited.