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To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

How to Have Bifrost Particles Emit Other Particles

December 7, 2021, 08:52 AM

https://lesterbanks.com/2021/12/how-to-have-bifros...

Maximilian Schönherr shows how to have particles emit particles using Maya Bifrost Graph. Bifrost is relatively new, and while some things are challenging, some things are pretty simple, like scattering and FX, such as particles.

How to Make a Spider Web in Blender Procedurally

December 4, 2021, 09:34 AM

https://lesterbanks.com/2021/12/how-to-make-a-spid...

James Ni walks through how to use Geometry Nodes to create a spider web in Blender. You can achieve some exciting results simply by adding a few layers of randomness. That is the case for James

A Complete Guide to Mocap and Retargeting in Blender

December 2, 2021, 08:48 AM

https://lesterbanks.com/2021/12/a-complete-guide-t...

CGDive covers everything you need to know to retarget mocap with Blender. Check out this tutorial series from CGDive (Todor Nikolov), which is a complete guide to retargeting mocap inside Blender. The tutorials focus on working

How to Create a Stylized Magic Orb in Houdini

December 2, 2021, 08:47 AM

https://lesterbanks.com/2021/12/how-to-create-a-st...

Rohan Dalvi shows how to make a stylized magic orb animation in Houdini. This new tutorial from Rohan Dalvi shows how to recreate a classic stylized glowing orb animation in Side FX Houdini. The tutorial

How to Create a Realistic CD Shader With Arnold Using Anisotropic Reflections

December 2, 2021, 08:47 AM

https://lesterbanks.com/2021/12/how-to-create-a-re...

Lee Griggs shows how you can create a glimmering CD shader with Arnold. Anisotropic reflections are vital for creating a brushed metal look. With a few tweaks, you could also use them to create a realistic-looking CD shader.

Check Out This New Weathered Surface Pack for Octane From Rad Science

December 1, 2021, 08:27 AM

https://lesterbanks.com/2021/11/check-out-this-new...

Rad Science’s new megapack of weathered materials packs detail and photorealism. Rad Science recently released another megapack, this time offering 100 highly detailed and photorealistic octane materials. The Octane shaders come as a drag-and-drop material, all

How to Create Realistic Everyday Materials With Redshift for Cinema 4D

December 1, 2021, 08:27 AM

https://lesterbanks.com/2021/11/how-to-create-real...

MographPlus shows an approach to creating common realistic materials with Redshift. As with any renderer, you will end up making some common photorealistic materials without question. Some of these will include plastics, wood flooring, Concrete,

Check Out This Overview for Creating an Office Block With Bifrost

November 30, 2021, 08:45 AM

https://lesterbanks.com/2021/11/check-out-this-ove...

Jason Brown posts an overview for creating an office block procedurally with Bifrost. There are quite a few tutorials out there where you can learn how to work with Maya’s Bifrost. Likely not as many

Easily Change the Light on Faces in Ae With This Face Relighter Tool

November 30, 2021, 08:45 AM

https://lesterbanks.com/2021/11/easily-change-the-...

ProductionCrate’s Face Relighter offers a simple way to way to relight faces in After Effects. You can manually create a setup that will allow you to change the lighting in After Effects, and there are

How to Create an Inflate Modifier With Geometry Nodes

November 30, 2021, 08:45 AM

https://lesterbanks.com/2021/11/how-to-create-an-i...

Jose Alves da Silva shows how to get started with geo nodes by making an inflate modifier. There is no better way to learn about something than to dive right in and build something practical.

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