It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.
Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.
We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.
Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.
Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.
I look forward to seeing everyone at the various post events worldwide in the coming years!
Yours truly,
Gordon Burkell
Aotg.com Founder
July 28, 2014, 04:14 PM
http://lesterbanks.com/2014/07/working-merge-node-...
a look that deciphers the Merge node in Nuke walking through the menus explaining what the merge node is doing in compositing
July 28, 2014, 09:32 AM
http://lesterbanks.com/2014/07/inflate-objects-may...
how to inflate Objects with Maya using Maya's nCloth system
July 28, 2014, 09:31 AM
http://lesterbanks.com/2014/07/cinema-4d-quickstar...
the Cinema 4D Quickstart guide will get you up and running with Cinema 4D Lite and studio
July 28, 2014, 04:44 AM
http://cgi.tutsplus.com/tutorials/create-a-low-pol...
Learn how to create a great looking, extremely light weight Chevy Camaro model using Blender in this two part series. In the first part, Karan Shah will walk you through the process of creating the low poly model from reference images, before moving onto UVMapping and Texturing in part 2.
July 27, 2014, 06:01 AM
http://lesterbanks.com/2014/07/maya-houdini-channe...
Maya to Houdini Channel Exporter is designed to export animation channel in Maya Houdini CHOP files easily with batch export options
July 26, 2014, 12:54 PM
http://lesterbanks.com/2014/07/lighting-rendering-...
leaner how to light and render a realistic vehicle with Arnold render in Maya
July 25, 2014, 12:31 PM
http://www.mographcandy.com/blog/2014/7/24/cinema-...
Mograph Candy is a destination for learning motion graphics and 3D animation using After Effects, Cinema 4D, and Premiere. We have tons of free Cinema 4D tutorials so you can learn tips and tricks to help speed up your motion graphics and broadcast editing workflow. Tutorials hosted by Dan Conrad.
July 25, 2014, 12:31 PM
https://www.youtube.com/watch?v=IbKeXYTxalc
Lean a sweat little "hack" to do a 3D head turn track. The normal tracker in After Effects won't work for this situation, so I had to come up with a differen...
July 25, 2014, 09:41 AM
http://lesterbanks.com/2014/07/creating-realistic-...
rendering a hyper realistic iPhone and headphones using Octane in C4D
July 25, 2014, 04:52 AM
http://www.3dtotal.com/index_tutorial_detailed.php...
Hello everyone, I'm back again with a new tutorial that will help you to create liquid flow using RealFlow software. As with my previous tutorial, we'll be making with the minimum parameters, so get ready for one more exciting tutorial!
Daniel George McDonald sits down to discuss creating the finale for Cheer Season 2.
Gordon sits down with the editorial team of The Black Lady Sketch Show to discuss their approach to ...
Gordon sits down with Philip to discuss his work with Tyler Perry and his latest film A Madea Homeco...
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