It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.
Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.
We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.
Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.
Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.
I look forward to seeing everyone at the various post events worldwide in the coming years!
Yours truly,
Gordon Burkell
Aotg.com Founder
December 1, 2021, 08:27 AM
https://lesterbanks.com/2021/11/check-out-this-new...
Rad Science’s new megapack of weathered materials packs detail and photorealism. Rad Science recently released another megapack, this time offering 100 highly detailed and photorealistic octane materials. The Octane shaders come as a drag-and-drop material, all
December 1, 2021, 08:27 AM
https://lesterbanks.com/2021/11/how-to-create-real...
MographPlus shows an approach to creating common realistic materials with Redshift. As with any renderer, you will end up making some common photorealistic materials without question. Some of these will include plastics, wood flooring, Concrete,
November 30, 2021, 08:45 AM
https://lesterbanks.com/2021/11/check-out-this-ove...
Jason Brown posts an overview for creating an office block procedurally with Bifrost. There are quite a few tutorials out there where you can learn how to work with Maya’s Bifrost. Likely not as many
November 30, 2021, 08:45 AM
https://lesterbanks.com/2021/11/easily-change-the-...
ProductionCrate’s Face Relighter offers a simple way to way to relight faces in After Effects. You can manually create a setup that will allow you to change the lighting in After Effects, and there are
November 30, 2021, 08:45 AM
https://lesterbanks.com/2021/11/how-to-create-an-i...
Jose Alves da Silva shows how to get started with geo nodes by making an inflate modifier. There is no better way to learn about something than to dive right in and build something practical.
November 26, 2021, 09:07 AM
https://lesterbanks.com/2021/11/how-to-work-with-c...
Theo Daley covers the range of fundamental to advanced caustics using Redshift in Cinema 4D. Check out this new tutorial from You And Me Academy hosted by Emmy-nominated designer Theo Daley that talks about caustics in Redshift
November 24, 2021, 08:34 AM
https://lesterbanks.com/2021/11/all-about-arrays-i...
“Frosty” helps us understand more about working with arrays and when to use them in Maya Bifrost. Check out this new tutorial from Youtuber “Frosty,” which covers the concept and uses for arrays in Maya
November 24, 2021, 08:34 AM
https://lesterbanks.com/2021/11/how-to-work-with-r...
SouthernGFX shows how you can get refractions in Nomad Sculpt and find the refraction setting. Nomad Sculpt is a painting and sculpting application for mobile devices, like an iPad, that features an extensive toolset and an
November 23, 2021, 08:37 AM
https://lesterbanks.com/2021/11/how-to-build-a-wor...
Expresso Mechanic TV shows how to make a scissor lift mechanism in C4D. The latest weekly tutorial from Expresso Mechanic TV shows how to make a working scissor lift mechanism and rig in Cinema 4D using some
November 23, 2021, 08:37 AM
https://lesterbanks.com/2021/11/beginners-guide-to...
Zero Conditional helps us create our first Bifrost Graph in Maya, making a simple push deformer. A new video from Zero Conditional adds to his series that covers the very beginnings of Bifrost and how to start
Daniel George McDonald sits down to discuss creating the finale for Cheer Season 2.
Gordon sits down with the editorial team of The Black Lady Sketch Show to discuss their approach to ...
Gordon sits down with Philip to discuss his work with Tyler Perry and his latest film A Madea Homeco...
© 2007-2025 www.aotg.com Ver. 3.0 All Content created and posted by Art of the Guillotine users Art of the Guillotine graphics, logos, designs, page headers, button icons, scripts, and other service names are the trademarks of Art of the Guillotine Inc. Use of this material outside of this site is strictly prohibited.