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To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Getting Started With Cavalry’s Forge Dynamics

October 21, 2021, 09:11 AM

https://lesterbanks.com/2021/10/getting-started-wi...

Ian Waters shows off how to get started with Cavalry’s 2D dynamics system. Cavalry 1.2 introduced a host of new stuff, and one of those things is an embedded dynamics system they call Forge Dynamics. This

How to Make Plants Blow in the Wind With Houdini

October 21, 2021, 09:11 AM

https://lesterbanks.com/2021/10/how-to-make-plants...

Stormz shows how you can make a wind sim for plants in Houdini using Vellum. The versatility of Houdini’s Vellum solver never ceases to amaze. It’s a flexible system that is useful in many areas,

How to Build and Render a Glowing RGB Keyboard With Blender

October 21, 2021, 09:10 AM

https://lesterbanks.com/2021/10/how-to-build-and-r...

Stephen Pearson shows how to model and render an RGB glowing keyboard in Blender. This new tutorial from the Blender Made Easy channel (Stephen Pearson) walks us through how to model a keyboard and then takes it

How to Make a Realistic Velvet Material in Blender

October 20, 2021, 08:34 AM

https://lesterbanks.com/2021/10/how-to-make-a-real...

Dikko covers creating a tasty velvet material in Blender, procedurally. A new tutorial from Richard Shilling (Dikko!) has a dive into procedural shading in Blender, offering some insights into creating a velvet material. Designed as

Working With the Range Mapper’s Spline Input in C4D

October 19, 2021, 08:54 AM

https://lesterbanks.com/2021/10/working-with-the-r...

Expresso Mechanic TV covers spline input within the Xpresso Range Mapper node. A while ago, Julian Field, the Xpresso Mechanic, offered some insights into working with the Range Mapper node in Cinema 4D Xpresso. This new tutorial

How to Make the Ultimate Text Morph in Ae

October 16, 2021, 11:32 AM

https://lesterbanks.com/2021/10/how-to-make-the-ul...

Ben Marriott shows how to create a super-simple text morph effect in After Effects. If you’ve ever wanted a super-simple way to morph text and type in After Effects, Ben Marriott has a new tutorial

How to Build a Tree and Roots in Maya Quickly

October 16, 2021, 11:32 AM

https://lesterbanks.com/2021/10/how-to-build-a-tre...

Alex Cheparev shows a few easy techniques for building a tree and roots system on a patch of ground. 3D is all about the process, and this new tutorial from Alex Cheparev is an excellent testament to

How to Create Super-Fast Leg Smears With Blender

October 16, 2021, 11:31 AM

https://lesterbanks.com/2021/10/how-to-create-supe...

Pierrick Picaut shows how to get that classic cartoon spinning leg smear effect in Blender. The epitome of running leg smears belongs to the Roadrunner. Take a look at this new tutorial from Pierrick Picaut that shows

How to Model and Render Leather and Stitching in C4D

October 14, 2021, 09:12 AM

https://lesterbanks.com/2021/10/how-to-model-and-r...

Polygon Pen shows how you can model seams and stitching details in realistic-looking leather. This new tutorial from Polygon Pen shows some modeling and rendering techniques to create realistic-looking leather complete with seams and stitching using Cinema

Get a Look at Working With Materials in U-Render for C4D

October 14, 2021, 09:12 AM

https://lesterbanks.com/2021/10/get-a-look-at-work...

The U-Render team looks at working with materials in their realtime viewport renderer for C4D. A new installment in the tutorial series for getting started with U-Render offers some insights into working with materials in U-Render, a

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