It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.
Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.
We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.
Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.
Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.
I look forward to seeing everyone at the various post events worldwide in the coming years!
Yours truly,
Gordon Burkell
Aotg.com Founder
June 3, 2014, 09:31 AM
http://lesterbanks.com/2014/06/building-xgen-index...
Maya's Xgen offers lots of control over placement of primitives as well as what kind get placed where Advertise here with BSA The post Building an Xgen Index Archive Tool originated on LESTERBANKS.
June 2, 2014, 12:18 PM
http://lesterbanks.com/2014/06/still-sketchy-aes-s...
learn the basics for using shape layers and create a simple meter animation in After Effects using a single shape layer Advertise here with BSA The post Still Sketchy on Ae’s Shape Layers? Mikey Borup Gets You Oriented originated on LESTERBANKS.
June 2, 2014, 09:35 AM
http://lesterbanks.com/2014/06/simulating-blood-fl...
Medical Illustrator Karyn Ho shows us how to blood flow in Maya using nParticles and Fields to simulate velocity profiles Advertise here with BSA The post Simulating blood flow in Maya using nDynamics originated on LESTERBANKS.
June 2, 2014, 04:38 AM
http://cgi.tutsplus.com/tutorials/making-asteroids...
In this tutorial you'll learn how to leverage the power of particle flow and Afterburn to create a great looking burning asteroid in 3ds Max.
May 31, 2014, 02:59 PM
http://lesterbanks.com/2014/05/corrosion-effect-x-...
use X-Particles in C4D to create a leading-edge to a corrosion effect Advertise here with BSA The post Exploring Corrosion Effects in C4D with X-Particles originated on LESTERBANKS.
May 30, 2014, 12:46 PM
http://lesterbanks.com/2014/05/working-depth-field...
Learn the foundations for depth of field in Maya using mental ray custom shaders Advertise here with BSA The post Working With Depth of Field in Maya Mental Ray originated on LESTERBANKS.
May 30, 2014, 09:53 AM
http://lesterbanks.com/2014/05/exchanging-versatil...
how to easily export and import mattes from mocha Ae and mocha pro Advertise here with BSA The post Exchanging Versatile Mattes With Mocha Pro originated on LESTERBANKS.
May 29, 2014, 02:43 PM
http://www.premiumbeat.com/blog/cinema-4d-video-tu...
Modeling complex objects can be really confusing, but once you know how to set up your guides the whole process is much easier. In this Cinema 4D video tutorial we discover how to use splines as guides to make the entire modeling process easier.
May 29, 2014, 02:43 PM
http://lesterbanks.com/2014/05/alter-curved-shapes...
a new deformer plugin for cinema 4d, Rebend can easily bend shapes that already have a curve to them Advertise here with BSA The post Alter Curved Shapes in C4D With the ReBend Deformer Plugin originated on LESTERBANKS.
May 29, 2014, 09:54 AM
http://lesterbanks.com/2014/05/create-highly-reali...
a fantastically in-depth look at creating a highly realistic rain on a window effect using trapcode particular in After Effects Advertise here with BSA The post Create Highly Realistic Rain on a Window in Ae originated on LESTERBANKS.
Daniel George McDonald sits down to discuss creating the finale for Cheer Season 2.
Gordon sits down with the editorial team of The Black Lady Sketch Show to discuss their approach to ...
Gordon sits down with Philip to discuss his work with Tyler Perry and his latest film A Madea Homeco...
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