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To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

A Look at the Alembic VFX Pipeline Workflow Betwee

December 3, 2014, 12:56 PM

http://lesterbanks.com/2014/12/alembic-workflow-re...

Max-Depth Timothy Hanson has a look at using V-Ray 3's proxy system to bring in Alembic Caches into Maya from RealFlow 2014.

Rubberize It! Tutorial

December 2, 2014, 07:41 AM

https://www.aotg.com/rubberize-it-tutorial/

Reacts naturally to the layer's changes in position, rotation and scale without keyframing. Automatically displace puppet...

After Effects Video Tutorial: Getting a Hand Drawn

December 1, 2014, 04:13 PM

http://www.premiumbeat.com/blog/effects-video-tuto...

Learn how to get a hand drawn look in this After Effects video tutorial. The post After Effects Video Tutorial: Getting a Hand Drawn Effect appeared first on The Beat: A Blog by PremiumBeat.

Adobe After Effects Tutorial: The Power of Precomp

November 28, 2014, 05:07 PM

http://www.premiumbeat.com/blog/adobe-effects-tuto...

In this After Effects tutorial, discover how precomps can save you a ton of time and optimize your motion graphics workflow. The post Adobe After Effects Tutorial: The Power of Precomps appeared first on The Beat: A Blog by PremiumBeat.

Tutorial: After Effects - 3D, Tracking, and Stabil

November 18, 2014, 08:01 AM

http://www.toolfarm.com/blog/entry/tutorial_after_...

Dave explains how to create lights, cameras, and 3D layers, and how to use depth-of-field and how to apply effects that are specific to 3D layers. Dave also explores Motion Tracking, Footage Stabilization, and 3D Camera Tracking.

How to Make a Whiteboard Animation

November 17, 2014, 08:13 AM

https://www.aotg.com/how-to-make-a-whiteboard-animation/

In this episode, Mark will show you how to animate text as if it’s being written on a whiteboard. His recipe includes shapes, behaviors, and an image mask. S...

pointers tutorial

November 5, 2014, 05:20 PM

https://www.aotg.com/pointers-tutorial/

http://aescripts.com/pointers/ Pointers allows you to snap any layer or a layers spatial property to the position of an reference-layer, no matter if it is 3...

How to Add Smoke to a Scene in Motion

November 3, 2014, 10:40 AM

https://www.aotg.com/how-to-add-smoke-to-a-scene-in-motion/

In "Under 5 Minutes" Mark Spencer from www.RippleTraining.com will teach you how to add smoke to a scene using the Smoke Particle Emitter. To make it look mo...

Control TurbulenceFD Using X-Particles

October 30, 2014, 10:40 AM

http://lesterbanks.com/2014/10/control-turbulencef...

You can paint a velocity field with X-Particles that can control TurbulenceFD's fluid behavior in Cinema 4D

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