Article Humour Video Blog Audio Industry News Site News Tutorial Press Release Events

To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

How to Make a Tesla Coil Effect With X-Particles and C4D

February 4, 2022, 09:15 AM

https://lesterbanks.com/2022/02/how-to-make-a-tesl...

Luis Miranda shows how to make a procedural tesla coil effect with C4D tools and X-particles. Check out this new tutorial by Luis Miranda that shows how you can make an electrical effect like a

How to Quickly Create Object ID Masks With Arnold in C4D

January 28, 2022, 08:49 AM

https://lesterbanks.com/2022/01/how-to-quickly-cre...

Lee Griggs shows how to create object ID masks with Arnold in Cinema 4D. Suppose you need to generate object masks for compositing from Arnold Render. In that case, this new quick tip tutorial from Arnold Rendering

How to Stick Geometry to Animated Deforming Geometry in Houdini

January 25, 2022, 08:55 AM

https://lesterbanks.com/2022/01/how-to-stick-geome...

Kate Xagoraris shares some techniques for sticking geometry onto deforming objects in Houdini. Often when you have animated deforming stuff in Houdini, like a character, things like sims, some textures, or other objects won’t follow

How to Make a Marquee Sign Generator in Blender

January 22, 2022, 10:54 AM

https://lesterbanks.com/2022/01/how-to-make-a-marq...

Johnny Matthews shows how to make a procedural “marquee sign” maker with a frame and lights that follow its shape. This new tutorial from Johnny Matthews covers working with BlenderGeometry Nodes to create a classic

How to Use Photogrammetry to Improve Your 3D Modeling

January 21, 2022, 08:41 AM

https://lesterbanks.com/2022/01/how-to-use-photogr...

On Mars 3D shows how you can use Photogrammetry to help with understanding topology. This new tutorial from 3D Art Lead Aunmar Mohammed (On Mars 3D) shows how you can use Photogrammetry to sharpen your

Fast Houdini Disintegration Effects for C4D Users

January 19, 2022, 08:53 AM

https://lesterbanks.com/2022/01/fast-houdini-disin...

Liam Clisham shows how you can get motion graphics like PolyFX disintegration effect with Houdini. This new tutorial from Five31 Liam Clisham shows how easy it is to get a mograph style disintegration effect, like the kind

How to Render Great Looking Hair in Marmoset Toolbag, Fast

January 5, 2022, 08:49 AM

https://lesterbanks.com/2022/01/how-to-render-grea...

Jason Hill shows how you can render an xGen groom with Marmoset Toolbag. While showing off a tutorial for skin textures, Lead Character Artist Jason Hill many questioned how he rendered realistic hair. His latest tutorial answers that

An Introduction to Bifrost Mesh Manipulation

December 10, 2021, 09:20 AM

https://lesterbanks.com/2021/12/an-introduction-to...

Yingying Z covers how to make a landscape in Bifrost from a 2D plane quickly. It’s good to see new tutorials for Maya’s Bifrost popping up. In this multi-part series, Bifrost artist Yingying Z shows us how

How to Work With GraphN Scattering in Maya and Unreal

September 19, 2021, 11:10 AM

https://lesterbanks.com/2021/09/how-to-work-with-g...

Watch how to use GraphN for scattering and world-building in Maya and other DCCs. This new dive by PolygonFlow shows how you can use GraphN, a multi-host, and platform a simplified visual coding system, to create

How to Create a Frozen Icicle Effect in Houdini

September 7, 2021, 08:35 AM

https://lesterbanks.com/2021/09/how-to-create-a-fr...

Armin Lotfi shows how to generate icicles on a model in Houdini. This new tutorial from Motion Designer and 3D Artist Armin Lotfi shows how to generate a different crystallization effect in Houdini – Making icicles appear on geometry.

© 2007-2025 www.aotg.com Ver. 3.0 All Content created and posted by Art of the Guillotine users Art of the Guillotine graphics, logos, designs, page headers, button icons, scripts, and other service names are the trademarks of Art of the Guillotine Inc. Use of this material outside of this site is strictly prohibited.