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To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Bubble Prism Planets

July 27, 2015, 12:29 PM

https://www.aotg.com/bubble-prism-planets/

White light coming in is composed of all the colors of the rainbow and based on the thickness of the film all the different colors refract off in a different way, just like a prism we get the whole spectrum in every bubble.

RealFlow 2015 Features: SPLINES

July 27, 2015, 07:32 AM

https://www.aotg.com/realflow-2015-features-splines/

Spline curves can be created interactively, or imported using SVG format, and be used to emit fluid or control the Spline Daemon forces.

Creating a Particle Trails Effect With Houdini VEX

July 22, 2015, 02:44 PM

http://lesterbanks.com/2015/07/creating-a-particle...

create a swirling particle trail effect with Houdini VEX which offers a more efficient method rather than using the particle trail node in Houdini.

Tutorial: HitFilm 3 Express & mocha HitFilm

July 21, 2015, 01:33 AM

https://www.aotg.com/tutorial-hitfilm-3-express-mocha-hitfilm/

In this tutorial Product Manager Martin Brennand takes you through how to create 3d camera data using mocha HitFilm and HitFilm 3 Express.

Position Matte Tutorial

July 20, 2015, 09:59 AM

https://www.aotg.com/position-matte-tutorial/

Position Matte is a powerful compositing tool that allows for the simple creation of mattes based on 3D Position Passes. This means more flexibility, less matte passes required and far less roto.

Position Matte Trailer

July 20, 2015, 09:57 AM

https://www.aotg.com/position-matte-trailer/

Position Matte is a powerful compositing tool that allows for the simple creation of mattes based on 3D Position Passes. This means more flexibility, less matte passes required and far less roto.

Creating Depth-of-Field with a Camera in Motion 5

July 20, 2015, 05:26 AM

https://www.aotg.com/creating-depth-of-field-with-a-camera-in-motion-5/

A hidden strength of Motion 5 is its ability to manipulate objects, backgrounds, cameras and lights in 3D space. But, working in 3D can be really, REALLY confusing. Our recent "3D Space in Motion 5” webinar presented a variety of techniques you can use immediately to add 3D depth and movement to your motion graphics; without getting lost.

Property Group Index Expression + Free Preset

July 17, 2015, 12:27 PM

https://www.aotg.com/property-group-index-expression-free-preset/

Some expressions knowledge here, Get the index of a property within your layer, like a shape layer. This is very niche stuff, but hey, free preset as well, it uses this very expression.

Making of Portal Combat

July 14, 2015, 05:17 PM

https://www.aotg.com/making-of-portal-combat/

Today, Ryan talks the making of Portal Combat!

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