It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.
Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.
We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.
Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.
Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.
I look forward to seeing everyone at the various post events worldwide in the coming years!
Yours truly,
Gordon Burkell
Aotg.com Founder
September 14, 2021, 09:00 AM
https://lesterbanks.com/2021/09/how-to-generate-pr...
Ryan Paterson shows how to generate proxies dynamically for high res deformations with Vellum. Simulations are fun and get more complex quickly when you expand on a look or theme. Take, for example, creating a
September 14, 2021, 08:59 AM
https://lesterbanks.com/2021/09/how-to-build-an-al...
Julian Field shows how you can create a “lazy align to spline” set up in Cinema 4D. This new multi-tech tutorial from Julian Field, the Xpresso Mechanic, shows how you can use Xpresso and Python
September 11, 2021, 01:02 PM
https://lesterbanks.com/2021/09/free-maya-script-a...
Cameron Fielding’s cMotionBlur lets you blur pretty much anything in Maya’s Viewport 2. VP2 offers motion blur to things like transform animation, so anything that moves under a transform, that’s fine. Anything that is under
September 11, 2021, 01:02 PM
https://lesterbanks.com/2021/09/4-simple-expressio...
Andrew Marston and Ben Marriott cover 4 expressions you can use in Ae that are 1-line or fewer. Expressions in Adobe After Effects. They have a living contradiction of being so simple that anyone can
September 10, 2021, 08:51 AM
https://lesterbanks.com/2021/09/how-to-create-a-fa...
Erindale Woodford shows how to make a cloth material by making fabric weave procedurally. Have a look at this new tutorial from Erindale Woodford that shows how you can create a great-looking fabric weave procedurally in Blender
September 10, 2021, 08:50 AM
https://lesterbanks.com/2021/09/an-amateurs-guide-...
Frosty covers the very basics for creating and viewing vectors with Bifrost. Check out this new tutorial that acts as an amateur’s guide to creating and viewing vectors in Maya using Bifrost Graph from Youtuber
September 9, 2021, 08:42 AM
https://lesterbanks.com/2021/09/cosmos-adds-suppor...
Cosmos type-to-find search engine and code-library for Maya adds Python 3 support and other great features. A new release for Cosmos (version 1.8) added support for Maya 2022 with Python 3, a new easy install routine, universal
September 9, 2021, 08:42 AM
https://lesterbanks.com/2021/09/render-and-materia...
Arthur Whitehead shows the render and material settings to get realistic jewelry renders from Octane in Cinema 4D. According to Arthur Whitehead, realistic jewelry renders can come down to the technicalities in lighting and render settings. Check out
September 8, 2021, 08:26 AM
https://lesterbanks.com/2021/09/how-to-make-proced...
New Plastic covers a quick tip for getting super-realistic snow using Octane and Cinema 4D. Check out this new tutorial from New Plastic that shows how to make a procedurally-based snow material using Maxon Cinema
September 8, 2021, 08:25 AM
https://lesterbanks.com/2021/09/how-to-best-block-...
Aunmar Mohammed shows how to block in 3D car models in Maya, focusing on workflow. Super-complex-looking things like automobiles are pretty intimidating to start creating in 3D. If you are a modeler, blocking in a model can
Daniel George McDonald sits down to discuss creating the finale for Cheer Season 2.
Gordon sits down with the editorial team of The Black Lady Sketch Show to discuss their approach to ...
Gordon sits down with Philip to discuss his work with Tyler Perry and his latest film A Madea Homeco...
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