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To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

How to Knock Over Objects Using Blender’s Rigid Body Sim Tools

August 20, 2021, 07:53 AM

https://lesterbanks.com/2021/08/how-to-knock-over-...

Polyfjord explores Blender’s rigid body sim tools to topple over cubes. Rigid body sims are a super fun alternative to hand-keying things in the scene. Check out this new tutorial from Polyfjord that shows how to set

A Nice Guide to Creating Animation Controllers in Maya

August 19, 2021, 09:03 AM

https://lesterbanks.com/2021/08/a-nice-guide-to-cr...

Daria Jerjomina shows the how and why of creating animation controllers when in Maya. Ever wonder why NURBS curves are so popular as animation controllers? We know that they don’t render, but there are other excellent

How to Render Millions Of Polygons With Redshift Proxies

August 19, 2021, 09:03 AM

https://lesterbanks.com/2021/08/how-to-render-mill...

You And Me Academy shows how you can render an insane amount of geometry by using Redshift Proxies. Most modern rendering engines will allow you to work with proxy objects. It’s a workflow that will

How to Create Villiaumite Crystals With Houdini

August 18, 2021, 09:07 AM

https://lesterbanks.com/2021/08/how-to-create-vill...

Armin Lotfi shows how to make Villiaumite crystals with Houdini using shattering, volumes, and more. This new tutorial from Motion Designer and 3D Artist Armin Lotfi shows how you can replicate an interesting crystal formation in Side FX Houdini

5 Ways to Have Symmetry in Cinema 4D

August 18, 2021, 09:06 AM

https://lesterbanks.com/2021/08/5-ways-to-have-sym...

Aleksey Voznesenski shows a surprising amount of ways to work with symmetry in C4D. Symmetry is one of those things that are important throughout a 3D application, from modeling to sculpting to painting, to mention

How to Create a Skin to Scales Transformation Effect With MASH

August 18, 2021, 09:06 AM

https://lesterbanks.com/2021/08/how-to-create-a-sk...

Digital Creator School shows how you can create a scales transformation effect like in the movie “Luca”. Check out this new tutorial from Lucas Ridley of Digital Creator School that shows how you can recreate the skin

How to Layer Ocean Bakes for Large-Scale Water in Blender

August 17, 2021, 09:14 AM

https://lesterbanks.com/2021/08/how-to-layer-ocean...

Dylan Neill shows how you can use some new features in Blender to create large-scale water, like oceans. Software changes all the time and so should include workflows when it’s suitable. In this case, if

Create a Simple Book Page-Turn Animation in Blender

August 14, 2021, 03:02 PM

https://lesterbanks.com/2021/08/create-a-simple-bo...

Blender Made Easy shows how to use constraints in animation to create a page-turn animation. Check out this new tutorial from the Blender Made Easy channel that shows how to create a wind-swept open book complete with

An Animator’s Guide to the Ghosting Editor in Maya

August 12, 2021, 08:51 AM

https://lesterbanks.com/2021/08/an-animators-guide...

Harvey Newman shows how to use the ghosting editor in Maya. Maya 2022 added a new ghosting editor for animation to easily visualize the movement and position of animated objects. This new power tip from Harvey

How to Easily Bake Tileable Patterns from Models in C4D

August 12, 2021, 08:51 AM

https://lesterbanks.com/2021/08/how-to-easily-bake...

Polygon Pen shows how you can model and bake tileable patterns for textures in Cinema 4D. There are many ways you can use to make tiling materials in 3D, often from 2D sources. This new

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