It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.
Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.
We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.
Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.
Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.
I look forward to seeing everyone at the various post events worldwide in the coming years!
Yours truly,
Gordon Burkell
Aotg.com Founder
August 31, 2021, 08:55 AM
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Pixxo 3D shows how to randomize color using the object info node in Blender. Pixxo 3D Juandre (Jay) Labuschagne offers a short quick-tip tutorial showing how to use Blender’s object info node to randomize colors quickly. The tip uses
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https://lesterbanks.com/2021/08/watch-the-power-be...
Flavio Rygaard shows off 3D Coat’s new sculpting brush engine. The latest release for 3D Coat offers a new sculpting brush engine that gives much more control over previous versions among a host of other benefits. Watch
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John Kunz shows how you can make intricate patterns and fractals with VEX. Check out this new full-length tutorial from VFX Artist John Kunz that shows how you can use Houdini to create fractals, both 2D
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SouthernShotty shows how to make a coffee cup character in Blender. Remington Markham (SouthernShotty) shows how he created and animated a little coffee cup character in Blender that uses a simple facial animation to complete the look.
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