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To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Solving Common Issues When Creating Splines

January 30, 2014, 01:21 PM

http://lesterbanks.com/2014/01/solving-common-issu...

A IK Spline in Autodesk Maya lends itself well to being used as the underlying structure in character rigs for tails, spines or anything that has lots of small joints that need to move in the same direction.

Part 7/8: Character Animation in AE

January 27, 2014, 01:31 PM

http://www.mettle.com/part-7-8-character-animation...

How to create a controller for the Puppet head and eyes.

ZBrush Working with and Designing Material

January 27, 2014, 01:31 PM

http://lesterbanks.com/2014/01/working-designing-m...

Eric Keller posts a 4 part series covering working with materials in ZBrush, starting with the basics and showing how to create your own standard materials, MatCap Materials, and Layering shaders, as well as LightCap and materials.

RealTime Positional Display in Cinema 4D

January 23, 2014, 02:44 PM

http://lesterbanks.com/2014/01/creating-realtime-p...

MographCandy’s Dan Conrad shows how to send the positional information from a randomly moving object and feed that into a MoText object, which will display the moving object’s position in real time and right in the viewport.

Cinema 4D and Vray

January 20, 2014, 05:27 PM

http://lesterbanks.com/2014/01/cinema-4d-creating-...

Returning to expel the benefits of rendering with VRay in Cinema 4D, Josef Bsharah shows how to create an effect using the V-Ray Edges Shader and a rendering override to create the wireframe on clay look in his scene.

Tutorial - Fibermesh hair for Rendering

January 18, 2014, 03:51 PM

http://www.yurialexander.com/charactersmain/fiberm...

Tutorial - Fibermesh hair for Rendering - Here is the basemesh - the head we will be creating hair for.

Create an Exposed Beating Heart Effect

January 17, 2014, 04:33 PM

http://ae.tutsplus.com/tutorials/vfx/create-an-exp...

This is a walkthrough of the beating heart effect used on the short film Skifte, directed by Daniel Burman. Using a clip from the film, we will use Rotobrush

Creating Kingsley - ZBrush

January 17, 2014, 12:11 PM

http://lesterbanks.com/2014/01/zbrush-creating-cre...

Richard Hewett provides another part to his series showing some of the techniques he used on creating his realistic portrait of Ben Kingsley. Here, Richard shows building the specular maps for the portrait.

Dynamic Catapult Animation in Cinema 4D: Part 1

January 17, 2014, 11:04 AM

http://cg.tutsplus.com/tutorials/maxon-cinema-4d/c...

Hi I'm Aleksey Voznesenski and today we will be animating this tiny cute little catapult. It will drive into the scene, a boulder will be launched into the sky,

Titles Series: Riddick

January 16, 2014, 10:57 AM

http://ae.tutsplus.com/tutorials/motion-graphics/t...

In this tutorial, we’re going to be looking at the title animation style from the movie “Riddick”. We will make this interesting title using only After Effects. To make this “graphic-novel” type impact, I will show you an interesting compositing technique inside Element 3d. We’ll then look at splitting up the lens flare to finish things off.

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