It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.
Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.
We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.
Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.
Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.
I look forward to seeing everyone at the various post events worldwide in the coming years!
Yours truly,
Gordon Burkell
Aotg.com Founder
January 12, 2014, 09:46 AM
http://lesterbanks.com/2014/01/cinema-4d-creating-...
There are many variables that can contribute to great lighting in a rendering, and here Shane Benson provides an overview for working with lighting in three parts. Showing how to create a space scene from scratch, Shane starts with one of the most important factors in lighting in Cinema 4D, which is modeling. Understanding lighting can oleo help you in your modeling, adding parts that will be meant to catch the light.
January 8, 2014, 09:56 AM
http://ae.tutsplus.com/tutorials/vfx/composite-a-r...
In this tutorial, we'll be creating a fake force field like you may see in a heist film. We'll use a prop laser to help us generate a matte line and then create...
January 7, 2014, 10:56 AM
http://ae.tutsplus.com/tutorials/vfx/create-a-port...
In this tutorial, we are going to learn how to project a texture from your live action footage on to geometry created with After Effects’ built in Shatter plug-in. We are then going to go over how to make a custom shatter map and gradient to give you the maximum amount of control possible when working with this plug-in.
January 4, 2014, 02:46 PM
http://lesterbanks.com/2014/01/maya-using-transfer...
Starting out by saying “The more you know the more you realize how much you don’t know” Jimmy Gunawan proves this a bit by showing that you can use the Maya Transfer Attributes Tool to transfer more than just UV’s, colors, or sets. Maya’s Transfer Attributes will also be used to project one object on another, much like how a shrink wrap deformer would work.
January 2, 2014, 11:00 AM
http://lesterbanks.com/2014/01/maya-creating-a-ser...
In certain cases when using translucent materials or when using subsurface scattering, a valuable compositing pass or utility shader to have is one that can determine (or pseudo-determine) an approximate thickness of the interior of an object. A “thickness” render pass could describe the relative thickness as represented by greyscale values.
December 31, 2013, 01:47 PM
http://lesterbanks.com/2013/12/maya-variable-kinem...
If you yet to see Jeff Brodsky’s take on creating a “Variable” kinematic rig he used on the elephant trunks while working on the project “The Legend Of Tembo”, you should really do so.
December 31, 2013, 11:48 AM
http://ae.tutsplus.com/tutorials/motion-graphics/a...
In this tutorial, we're going to be looking at the title animation style of the movie "Mortal Kombat Legacy II". We will make this awesome title style using
December 28, 2013, 08:25 AM
http://lesterbanks.com/2013/12/after-effects-creat...
Using a simple track or luma matte in After Effects, Mikey Borup shows how to create custom geometric transitions using Shape Layers in After Effects which will provide a sort of procedural approach to creating transitions.
December 27, 2013, 12:21 PM
http://lesterbanks.com/2013/12/after-effects-creat...
Creating a dramatic meteoric show and impact scene, Adrian C. Koutz shows how to use TrapCode Particular in After Effects to build fireballs and smoke trails, sharing tips for compositing to achieve as realistic a scene as possible.
December 27, 2013, 12:20 PM
http://lesterbanks.com/2013/12/maya-creating-trans...
You may remember Riccardo Minervino form a while ago, creating the hyper-real images of Breaking Bad’s Walter White that went viral this past summer. Riccardo dropped me a note to tell me he had created a quick tutorial showing how to get transmission maps out of Autodesk Maya using V-Ray.
Daniel George McDonald sits down to discuss creating the finale for Cheer Season 2.
Gordon sits down with the editorial team of The Black Lady Sketch Show to discuss their approach to ...
Gordon sits down with Philip to discuss his work with Tyler Perry and his latest film A Madea Homeco...
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