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To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

After Effects Tutorial: Animated Circle Burst

October 30, 2013, 01:51 PM

http://www.premiumbeat.com/blog/after-effects-tuto...

Learn to create the popular flat design circle burst animation in After Effects - useful for infographics, titles and logo reveals.

Creating Multi Layered Material Animate

October 30, 2013, 01:50 PM

http://lesterbanks.com/2013/10/cinema-4d-creating-...

Demonstrating how using multi layer materials can create complex effects in Cinema 4d, Ben Watts from Ben Watts Design shows how to build a multi layered shader that can appear to alter or transform an object as the shader travels across the objects surface.

Animation Walk Through: (Blocking PLUS)

October 30, 2013, 10:35 AM

http://www.youtube.com/watch?v=kEGaFZX0tqg

In this lesson I show you the process of blocking plus. Website: http://www.animationtuts.com/

V-Ray Linear Color Workflow

October 29, 2013, 09:54 AM

http://lesterbanks.com/2013/10/maya-v-ray-linear-c...

3D Generaist and Art Director Timothy Hanson gives a great explanation of how to set up linear workflow in Autodesk Maya with V-Ray.

Texturing and Rendering Fur in Maya

October 28, 2013, 10:09 AM

http://lesterbanks.com/2013/10/maya-texturing-and-...

Bjørn Blaabjerg Sørensen takes a look at how to add textures in Maya to Yeti, Peregrine Labs’ instancing system that will easily produce fur, feathers and generate any number of objects within Autodesk’s Maya.

Exporting Animated Character from Blender

October 24, 2013, 07:23 PM

http://lesterbanks.com/2013/10/exporting-animated-...

Hadi provides some important things to keep in mind when exporting Blender Animations to Unity 3D, including frame rate considerations, dealing with the scale factor, an shows how to apply the rig to legacy, and how to apply textures to the character.

Using Maya Layered Shader

October 24, 2013, 10:00 AM

http://lesterbanks.com/2013/10/using-mayas-layered...

Parker Davidson gets you up and running with using UV Sets and the Layered Texture Node posting a quick-start basic tutorial showing how to use the two to create details, providing a good foundation for the basic technique.

30 Minutes of Tutorials Cinema 4D

October 23, 2013, 12:50 PM

http://www.toolfarm.com/blog/entry/tutorials_30_mi...

At Half Rez 2013 in Chicago, Chris Schmidt of Greyscalegorilla presented a rapid fire series of tutorials, tips, and tricks for Cinema 4D. Covering everything from shader options, previewing hair instantly, spring tricks, and secret checkboxes to make your Sketch & Toon scenes render properly, this video covers it all!

Create an Animated Waveform in Blender

October 17, 2013, 01:42 PM

http://lesterbanks.com/2013/10/creating-an-animate...

Dimitris Christou shows how to recreate something similar to the call of duty intro all within Blender, using particles and Modifiers to animate a glowing waveform.

Intro to Houdini Dynamics

October 17, 2013, 10:00 AM

http://lesterbanks.com/2013/10/introduction-to-hou...

The SideFX GoProcedural channel posts the newest installment of the Houdini Next Steps Series in Procedural Animation, with a look at all the nerdy bits to Houdini Dynamics.

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