It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.
Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.
We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.
Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.
Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.
I look forward to seeing everyone at the various post events worldwide in the coming years!
Yours truly,
Gordon Burkell
Aotg.com Founder
March 18, 2018, 07:23 AM
http://lesterbanks.com/2018/03/resize-c4d-render-o...
New Cinema 4D Plugin from Fuchs & Vogel Lets You Change Your Render Output Size Without Altering Scene Perspective Making the “canvas” bigger is easier done in 2D than in 3D. Changing the render output
March 18, 2018, 07:17 AM
https://www.pro-tools-expert.com/home-page/2018/3/...
In this edition of Sunday Sound Effects Round Up we take a look at libraries from SoundBits, HISSandaROAR, Immersive FX, SKYES Audio, TheWorkroom Audio Post and Pro Sound Effects and we take a look at what is in the new Soundly v2.1 Release.
March 17, 2018, 06:12 AM
http://lesterbanks.com/2018/03/rendering-explosion...
Learn How to Render Smoke and Explosions Working With the Arnold Volume Shader Mograph Plus (Kamel Khezri) posts a small excerpt from his Comprehensive introduction to Arnold for Maya course that features over 9 hours
March 17, 2018, 06:12 AM
http://lesterbanks.com/2018/03/create-electricity-...
Houdini FX Artist Tim van Helsdingen Demonstrates How to Create an Electricity Generator Asset in Houdini Need to create some customizable electrical effects? Check out Tim van Helsdingen’s latest tutorial that shows how to create
March 15, 2018, 10:23 AM
http://lesterbanks.com/2018/03/fundamentals-previs...
VFX Supervisor Damian Allen Has Put Together a Free Previs Course for Moviola Looking to learn more about previs and its workflow? Now there is a place where you can start. VFX Supervisor and founder
March 15, 2018, 10:22 AM
http://lesterbanks.com/2018/03/octane-new-metal-ma...
Silverwing’s Raphael Rau Provides a Great Overview of Octane’s New Metal Material in 3.08 Glass and metal always seems to carry a lot of work. There are a lot of subtle nuances and settings that
March 14, 2018, 09:17 AM
http://lesterbanks.com/2018/03/pixel-portraits-sta...
James Ramirez Takes a Quick Look at Using Stardust’s Feild Node to Control Particles for Pixel Portraits Art Director James Ramirez (friedpixels) breaks down one of his Stardust experiments, creating pixel portraits using various types
March 14, 2018, 09:16 AM
http://lesterbanks.com/2018/03/model-tiny-castle-c...
Eli Prenten Looks at Modeling, Texturing, and Animating a Tiny Castle Using Cinema 4D Interaction Designer & Teacher Eli Prenten (mobox) covers creating a tiny castle in Cinema 4D from modeling to texturing, lighting and
March 9, 2018, 03:26 PM
http://lesterbanks.com/2018/03/tutorial-effect-mat...
Plugin Everything Has an In-Depth Look at Working With Their New Plugin Effect Matte Effect Matte is one of those things that is so simple; you wonder why it hasn’t been around sooner. From the
March 9, 2018, 03:26 PM
http://lesterbanks.com/2018/03/fundamentals-blend-...
Damon Lavenski Walks Through the Basics of Blend Shapes Using the Blend Shape Editor in Maya Damon Lavenski is a CG Generalist working for Psyop. His latest tutorials cover the fundamentals of working with Maya’s
Daniel George McDonald sits down to discuss creating the finale for Cheer Season 2.
Gordon sits down with the editorial team of The Black Lady Sketch Show to discuss their approach to ...
Gordon sits down with Philip to discuss his work with Tyler Perry and his latest film A Madea Homeco...
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