It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.
Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.
We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.
Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.
Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.
I look forward to seeing everyone at the various post events worldwide in the coming years!
Yours truly,
Gordon Burkell
Aotg.com Founder
July 10, 2021, 11:39 AM
https://lesterbanks.com/2021/07/how-to-transform-s...
Jonas Pilz shows how you can quickly transform a single entity in a scatter object. Cinema 4D S24 offers new placement tools that include a scatter pen, an easy way to place objects into your
July 10, 2021, 11:39 AM
https://lesterbanks.com/2021/07/how-to-make-a-polk...
Remington Markham shows how to create a polka dot generator in Blender using nodes. Creating procedural networks for something as simple as a polka dot pattern could use many math nodes and perhaps be a
July 9, 2021, 09:06 AM
https://lesterbanks.com/2021/07/creating-a-sky-rep...
Blauw Films shows how you can create and color match sky replacements for your 3D work in Ae. Leonardo Verkoelen of Blauw Films shows off one of the most common tasks in VFX; Creating a sky
July 8, 2021, 09:05 AM
https://lesterbanks.com/2021/07/creating-a-fire-si...
Resilient Picture Company shows how you can create a fire sim and render with Cycles in Blender. This three-part tutorial from Krishna Bala (Resilient Picture Company) shows how to make a fire sim in Blender
July 8, 2021, 09:04 AM
https://lesterbanks.com/2021/07/how-to-create-c4d-...
Motion Science shows how to create depth of field in Ae using a C4D file. Visual effects like motion blur and depth of field are costly in terms of render times in 3D. For that
July 8, 2021, 09:03 AM
https://lesterbanks.com/2021/07/how-to-create-a-he...
Chetal Gazdar shows how you can build a spring using a procedural approach in Houdini. Typically when you think of springs, you might also think of expressions or some VEX within Houdini. In contrast, some
July 6, 2021, 08:57 AM
https://lesterbanks.com/2021/07/how-to-snap-to-bas...
Jonas Pilz shows how you can snap to base color values without having to change the color-chooser. HSV should be the de facto way to pick and choose colors in 3D. Describing color by hue,
July 6, 2021, 08:57 AM
https://lesterbanks.com/2021/07/how-to-make-a-wate...
Academic Phoenix Plus shows how to use Bifrost Fluids to create a water bending effect in Maya. Maya’s Bifrost is a fluids effects system (Bifrost Fluids) and a visual programming environment (Bifrost Graph). That may
July 6, 2021, 08:56 AM
https://lesterbanks.com/2021/07/how-to-inflate-a-b...
Julian Field uses Xpresso, Python, and Dynamics to inflate a balloon realistically. This new tutorial from Julian Field (the Xpresso Mechanic) follows in the footsteps of his last few in that it uses Xpresso, Python, and Dynamics
July 5, 2021, 08:47 AM
https://lesterbanks.com/2021/07/how-to-make-a-ligh...
Christoph Werner shows how you can create light layers in Blender similar to light mixers found elsewhere. Many rendering engines offer a way to mix lighting scenarios after the render is complete. Re-Lighting is also
Daniel George McDonald sits down to discuss creating the finale for Cheer Season 2.
Gordon sits down with the editorial team of The Black Lady Sketch Show to discuss their approach to ...
Gordon sits down with Philip to discuss his work with Tyler Perry and his latest film A Madea Homeco...
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