It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.
Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.
We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.
Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.
Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.
I look forward to seeing everyone at the various post events worldwide in the coming years!
Yours truly,
Gordon Burkell
Aotg.com Founder
March 8, 2021, 01:27 PM
https://lesterbanks.com/2021/03/how-to-create-a-ru...
Nick Ritter shows how to create a simple rubber hose-style walk cycle using Cavalry. Cavalry is pretty great for procedural and data-driven animation. It also has some built-in tools that you can use for character
March 6, 2021, 01:25 PM
https://www.youtube.com/watch?v=OJ0ezwYfOPI
Framestore used performance capture to create a digital face on a body double to "allow" pregnant actress Fecility Jones to appear to be in zero gravity in the film Midnight Sky.
March 6, 2021, 01:24 PM
https://www.youtube.com/watch?v=HEmwZMqOoNE
Join us for a roundtable discussion with star Pro Tools users, including Juno-winning and Grammy-nominated mixer/recording engineer George Seara (Shawn Mendes, Ed Sheeran, Drake); musical visionary, songwriter, and artist Beatie Wolfe; and electronic music producer/DJ Lazaro Casanova. ▶️ https://www.avid.com/pro-tools Intro/outro music ▶️ https://distribute.avid.com/smartlink.cfm?MTAwMDAwMzI5MDcw Follow Avid Pro Tools: https://facebook.com/avidprotools https://in...
March 6, 2021, 01:24 PM
https://lesterbanks.com/2021/03/a-beginners-guide-...
David Mattock covers the whole process of creating cartoon characters in Maya. A new free tutorial series from David Mattock covers the entire process of creating a cartoon character in Autodesk Maya. The series, aimed at beginners
March 6, 2021, 01:24 PM
https://lesterbanks.com/2021/03/how-to-easily-add-...
Jonas Pilz shows how to customize the HUD in C4D by adding parameters. Maxon’s Jonas Pilz (@jonaspilz3d) shows how you can add any object’s parameters to a floating viewport overlay or the HUD in Cinema 4D.
March 5, 2021, 01:52 PM
https://lesterbanks.com/2021/03/how-to-use-camera-...
You And Me Academy shows how to blend between multiple cameras with Camera Morph smoothly. Camera moves are always a bit of science, a bit of precedent, and luck. The issues involved with getting great
March 5, 2021, 01:51 PM
https://lesterbanks.com/2021/03/how-to-simulate-a-...
Kate Xagoraris shows how you can use Vellum in Houdini to simulate a fish. Taking a bit of a break from simulating the mysteries of the universe, a new tutorial from Kate Xagoraris looks into modeling
March 5, 2021, 01:51 PM
https://lesterbanks.com/2021/03/how-to-take-substa...
Xolotl Studio shows how you can make better roughness maps in substance designer. A new tutorial from Xolotl Studio (Ymmanuel Flores) shows a bit of the process he follows to create next-level roughness maps in Substance
March 5, 2021, 01:50 PM
https://www.creativebloq.com/3d-tips/blender-tutor...
Blender tutorials could be just what you need to speed up your process and save you money when creating your 3D art. Thanks to Blender being a free and open source software, no-one has to miss out on this quality resource.
March 5, 2021, 01:49 PM
https://lesterbanks.com/2021/03/make-your-product-...
Arthur Whitehead shows how to add that extra something to your product renders. A new tutorial from Arthur Whitehead looks at all the little things that make a work pop out, especially when it comes to product
Daniel George McDonald sits down to discuss creating the finale for Cheer Season 2.
Gordon sits down with the editorial team of The Black Lady Sketch Show to discuss their approach to ...
Gordon sits down with Philip to discuss his work with Tyler Perry and his latest film A Madea Homeco...
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