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To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

HZBS Custom Blend Shape Tool

November 20, 2013, 02:56 PM

http://lesterbanks.com/2013/11/maya-hzbs-custom-bl...

John HuangZhen offers up his freely available blendShape Management Tool for Maya, HZBS, which provides the tools to allow you to add corrective targets into Maya’s blendShapes with support for most geometry types including lattices.

Creating Rendering Dynamic Ice

November 20, 2013, 08:50 AM

http://lesterbanks.com/2013/11/cinema-4d-creating-...

Taking a page from his past project, Marco Holland shows how to create an animation of ice dropping into a glass in Cinema 4D using a simple dynamics setup so they will fill up the glass.

Episode 98 - Catching Fire: Procedural Fire FX wit

November 19, 2013, 02:55 PM

http://feeds.redgiantsoftware.com/~r/RedGiantTv/~3...

In this episode of Red Giant TV, Michael Park shows you how to create a procedural fire effect (an effect that is entirely software-driven, and requires no external smoke or fire images) over a logo with Trapocode Particular.

Isolate Object Shadows - Maya

November 19, 2013, 10:54 AM

http://lesterbanks.com/2013/11/maya-isolate-object...

Demonstrating how to use Object Property nodes in V-Ray for Maya, Timothy Hanson shares a technique to gain more control over render passes by manipulating the alpha channel of a rendered image, offering extra passes for compositing.

Using Projections for Matching Texturing

November 18, 2013, 11:00 AM

http://lesterbanks.com/2013/11/maya-using-projecti...

If you need to be really accurate in mimicking the texture details from a photograph, The Render Blog has you covered showing how you can use Maya’s Projections to project texture reference into your scene, and then bake it as a texture to UV space.

AE Advanced Grid Composition

November 16, 2013, 02:10 PM

http://lesterbanks.com/2013/11/after-effects-advan...

Advanced Composition Grids from Nik Ska will create a wide variety of grid systems in After Effects that are modular and completely customizable creating guide layers out of shape layer groups making the Advanced Composition Grids extremely useful.

AE - USING BRAINSTORM

November 14, 2013, 02:25 PM

http://lesterbanks.com/2013/11/after-effects-using...

Admittedly, there are many features in After Effects that I check out and then dismiss without a useful path to projects, Brainstorm happens to be one of them. Taking a look at the BrainStorm feature in After Effects, Daniel Brodesky places some practicality to Brainstorm, with this general overview of this little known tool.

Controlling Turbulence FD Ignitions

November 13, 2013, 05:54 PM

http://lesterbanks.com/2013/11/cinema-4d-controlli...

Showing how to control ignitions in your Cinema 4D animations when you are using the Turbulence FD plugin, Ben Watts of BW design takes us through creating a burning flag animation, taking the final composite in After Effects.

NitroFallOff Plugin

November 13, 2013, 02:29 PM

http://lesterbanks.com/2013/11/cinema-4d-nitrofall...

Nitro4D previews the latest plugin for Cinema 4D that will allow you to create falloff for selections with can assist in modeling as well as animation. The NitroFallOff Plugin for Cinema 4D will allow you to affect objects based on linear or circular fall off values providing a control widget in the C4D viewport.

Time Displacement

November 12, 2013, 08:06 PM

http://lesterbanks.com/2013/11/after-effects-time-...

Using After Effects’ Time Displacement effect to control how the transition appears, Emanuele Colombo shows how to build animating triangles in AE, using vector shapes to create an interesting Triangular Transition effect.

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