It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.
Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.
We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.
Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.
Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.
I look forward to seeing everyone at the various post events worldwide in the coming years!
Yours truly,
Gordon Burkell
Aotg.com Founder
February 24, 2021, 02:08 PM
https://lesterbanks.com/2021/02/creating-a-jeep-dr...
Tim van Helsdingen shows how to create an amazingly realistic animation of a Jeep driving through the mud. A new multi-part tutorial series from Tim van Helsdingen takes us through how he made an incredibly
February 24, 2021, 02:08 PM
https://lesterbanks.com/2021/02/check-out-this-wor...
Dimitris Katsafouros shows a workflow for creating models on a tablet using Shapr3D and C4D on the desktop. As tablets get more powerful, and more useful applications end up on them for artists. Some great
February 22, 2021, 01:48 PM
https://lesterbanks.com/2021/02/some-tips-for-crea...
Arvid Schneider offers some insights into creating car materials from leather to rubber to car paint. There is much more than a single material when rendering a realistic-looking car. Most focus on car paint and
February 22, 2021, 01:48 PM
https://lesterbanks.com/2021/02/grass-kit-5-for-c4...
Grass Kit gains support for renderers like Redshift and more and C4D R23. Bosko Lazovic pushes a new update to his Grass Kit for Cinema 4D. Grass Kit is a tool that allows you to create and
February 22, 2021, 01:47 PM
https://3dtotal.com/news/general/v-ray-for-3ds-max...
See how to create glass in V-Ray for 3ds Max.
February 19, 2021, 01:45 PM
https://lesterbanks.com/2021/02/everything-you-nee...
Jamie Dunbar covers some ways for retopology in Blender. Sculpting is only part of the equation in production; the other is retopology. But retopology can be a difficult task. Blender’s tools aren’t the most intuitive for
February 19, 2021, 01:45 PM
https://lesterbanks.com/2021/02/how-to-use-an-x-pa...
Nidia Dias shows how Redshift and X-Particles work together to create abstract forms. You can’t tell by just looking at it, but Nidia Dias’ echoic X project used some fascinating techniques with X-Particles and Redshift. Check out
February 19, 2021, 01:44 PM
https://lesterbanks.com/2021/02/how-to-bake-displa...
Reimagine Fx shows how to use the Arnold Utility to bake displacement maps to an object. Long-time Maya users will know that you can convert displacements to geometry using the handy “Convert” under the Modify menu. There
February 18, 2021, 01:56 PM
https://lesterbanks.com/2021/02/how-to-create-anim...
Motion by Nick shows how you can create resolution-independent animated textures in Ae. Animated textures add interest and polish to a piece, and there are many ways to create them with tools and kits. In his
February 15, 2021, 04:23 PM
https://lesterbanks.com/2021/02/create-a-procedura...
Kristof Dedene shows how to make an anime night sky in Blender. A new tutorial from Kristof Dedene shows how you can create the shaders and scene for an anime night sky right in Blender. The tutorial
Daniel George McDonald sits down to discuss creating the finale for Cheer Season 2.
Gordon sits down with the editorial team of The Black Lady Sketch Show to discuss their approach to ...
Gordon sits down with Philip to discuss his work with Tyler Perry and his latest film A Madea Homeco...
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