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To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

How to Use Camera Morph for Smoother Moves in C4D

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You And Me Academy shows how to blend between multiple cameras with Camera Morph smoothly. Camera moves are always a bit of science, a bit of precedent, and luck. The issues involved with getting great

How to Simulate a Fish Animation in Houdini

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https://lesterbanks.com/2021/03/how-to-simulate-a-...

Kate Xagoraris shows how you can use Vellum in Houdini to simulate a fish. Taking a bit of a break from simulating the mysteries of the universe, a new tutorial from Kate Xagoraris looks into modeling

How to Take Substance Designer Roughness Maps to t

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https://lesterbanks.com/2021/03/how-to-take-substa...

Xolotl Studio shows how you can make better roughness maps in substance designer. A new tutorial from Xolotl Studio (Ymmanuel Flores) shows a bit of the process he follows to create next-level roughness maps in Substance

31 brilliant Blender tutorials

March 5, 2021, 01:50 PM

https://www.creativebloq.com/3d-tips/blender-tutor...

Blender tutorials could be just what you need to speed up your process and save you money when creating your 3D art. Thanks to Blender being a free and open source software, no-one has to miss out on this quality resource.

Make Your Product Renders Pop in C4D and Octane

March 5, 2021, 01:49 PM

https://lesterbanks.com/2021/03/make-your-product-...

Arthur Whitehead shows how to add that extra something to your product renders. A new tutorial from Arthur Whitehead looks at all the little things that make a work pop out, especially when it comes to product

Working With Mocha Pro’s Power Mesh in Nuke

March 5, 2021, 01:48 PM

https://lesterbanks.com/2021/03/working-with-mocha...

Lars Wemmje shows how Mocha’s Power Mesh can handle difficult shots in Nuke. Mocha Pro’s Power Mesh feature can track stretching and warping surfaces, making it an ideal addition to the VFX powerhouse tool. Check

Maxon Picks Up forger 3D Sculpting and Painting Ap

March 3, 2021, 01:04 PM

https://lesterbanks.com/2021/03/maxon-picks-up-for...

Maxon acquires forger, a digital 3D sculpting and texture painting application for iOS. Maxon just picked up another acquisition; this time, it’s Forger, a 3D sculpting and texture painting app for iOS tablets. Forger represents powerhouse sculpting

How to Trigger Animations With Markers, and no Key

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https://lesterbanks.com/2021/03/how-to-trigger-ani...

The Creative Dojo shows how you can use expressions to trigger animations with markers in Ae. A new Adobe After Effects quick tip from VinhSon Nguyen (Creative Dojo) shows how you can use markers in After Effects

MJCG Compounds Updates With L-Systems, Ivy Generat

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https://lesterbanks.com/2021/02/mjcg-compounds-upd...

Maxime Jeanmougin’s updated suite of Bifrost Compounds extends production possibilities. If you mess around with Maya’s Bifrost, you probably already know how useful the MJCG Compounds are. Technical Artist Maxime Jeanmougin recently updated the suite

How to Create a Bezier Handle Rig in Cavalry

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See how Nick Ritter set yo this Bezier handle rig in Cavalry. Check out this setup for a bezier handle rig using Cavalry, as shown by Nick Ritter. “Not so much a tutorial, but I go

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