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To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Mix Rock and Grass to Create a Mountain Scene in C

January 21, 2018, 08:06 AM

http://lesterbanks.com/2018/01/mix-rock-grass-crea...

3D Artist Lawrence Black Walks through Creating an Isometric Mountain Scene in Cinema 4D, Focusing on Materials and Lighting All those tiny scenes in a square are still quite popular and also mesmerizing. Creating a The Post Mix Rock and Grass to Create a Mountain Scene in C4D originally appeared and published on %%BLOGLINK%,by lesterbanks

Animating Organic Waves in After Effects

January 20, 2018, 06:50 PM

http://lesterbanks.com/2018/01/animating-organic-w...

Workbench’s Joe Clay Shares How to Create an Organic Waves Animation With After Effects Shape Layers Joe Clay offers a look into creating a more organic waves animation, borrowing from past techniques (sine-wave, and wiggle The Post Animating Organic Waves in After Effects originally appeared and published on %%BLOGLINK%,by lesterbanks

2 ways for Tiling Textures in Fusion

January 19, 2018, 01:45 PM

http://lesterbanks.com/2018/01/2-ways-tiling-textu...

Vito LaManna Shows How to use Two Simple Methods for Tiling Images in Fusion Con-Fusion’s Vito LaManna shows two simple methods for tiling textures or images with Blackmagic Design’s Fusion. The video doesn’t cover creating The Post 2 ways for Tiling Textures in Fusion originally appeared and published on %%BLOGLINK%,by lesterbanks

Understanding Lighting to Improve Your 3D Renders

January 19, 2018, 10:38 AM

http://lesterbanks.com/2018/01/understanding-light...

Dimitris Katsafouros Breaks Down Real-World Lighting Scenarios That Can Help When You Light 3D Scenes As artists, we can draw upon a great many concepts from photography. If you have ever wanted to “up” your The Post Understanding Lighting to Improve Your 3D Renders originally appeared and published on %%BLOGLINK%,by lesterbanks

Mixing in Pro Tools Pt 2

January 19, 2018, 07:05 AM

https://www.pro-tools-expert.com/home-page/2018/1/...

In this free video tutorial for Pro Tools Expert, Technical Editor James Ivey continues this demonstration of his mix process in Pro Tools.

PhotoScan Guide: How to 3D Scan Exterior Environme

January 18, 2018, 11:23 AM

http://lesterbanks.com/2018/01/photoscan-3d-scan-e...

Classy Dog Film’s James Candy Covers How to best 3D Scan Exteriors and Human-Made Environments James Candy started a tutorial series a while back that showed how to create 3D scans using Agisoft Photoscan. The The Post PhotoScan Guide: How to 3D Scan Exterior Environments originally appeared and published on %%BLOGLINK%,by lesterbanks

Color Marker 3 Adds New Method for Wireframe Color

January 17, 2018, 12:40 PM

http://lesterbanks.com/2018/01/color-marker-3-adds...

Klaudio Ladavac Releases Color Marker 3 Outliner and Viewport Management Script That Adds New Options and Features on its Predecessor Klaudio Ladavac’s Color Marker is a small manager that lets you control outliner and viewport The Post Color Marker 3 Adds New Method for Wireframe Color originally appeared and published on %%BLOGLINK%,by lesterbanks

Making the Ultimate Concrete Material With Substan

January 17, 2018, 12:39 PM

http://lesterbanks.com/2018/01/concrete-material-s...

Chuck Trafagander Shows How to Create Awesome Looking Concrete Material in Allegorithmic’s Substance Designer Looking to make super-realistic construction materials with Substance Designer? Artist Chuck Trafagander walks us through how to create the ultimate concrete The Post Making the Ultimate Concrete Material With Substance Designer originally appeared and published on %%BLOGLINK%,by lesterbanks

Hue & Saturation Curves in FCPX

January 16, 2018, 10:24 AM

https://www.aotg.com/hue-saturation-curves-in-fcpx/

This is excerpt from this week’s Larry Jordan webinar, #242 on Color Correcting in Final Cut Pro X 10.4. In this short video excerpt, Larry Jordan shows how to use the new Hue/Saturation Curves to change colors of elements within the frame.

KeyFraming Color Correction in FCPX

January 16, 2018, 10:24 AM

https://www.aotg.com/keyframing-color-correction-in-fcpx/

This is an excerpt from a recent on-line video webinar: “New Color Tools and Color Correction in FCP X 10.4” which is available as a download in our store, or as part of our Video Training Library.

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