It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.
Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.
We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.
Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.
Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.
I look forward to seeing everyone at the various post events worldwide in the coming years!
Yours truly,
Gordon Burkell
Aotg.com Founder
January 10, 2018, 12:43 PM
http://lesterbanks.com/2018/01/change-blender-sequ...
GDquest Offers a Quick Tip That Will Allow You To Change All Sequence Editor Strips in One Go Blender has a handy keystroke that lets you alter most properties on multiple objects all at once. The Post How to Change All Blender Sequence Editor Strips At Once originally appeared and published on %%BLOGLINK%,by lesterbanks
January 9, 2018, 02:39 PM
http://lesterbanks.com/2018/01/render-wireframe-sh...
Academic Phoenix Plus Shows How You Can Render Wireframe on Shaded With aiComposite & aiWireframe Monica from Academic Phoenix shows how you can create a wireframe-on-shaded look in a single render using Arnold in Maya. The Post How to Render Wireframe on Shaded With Arnold originally appeared and published on %%BLOGLINK%,by lesterbanks
January 9, 2018, 02:39 PM
https://www.aotg.com/balancing-color-in-final-cut-pro-x-10-4/
This is excerpt from this week’s Larry Jordan webinar, #241 on Balancing Color in Final Cut Pro X 10.4.
January 8, 2018, 12:47 PM
http://lesterbanks.com/2018/01/effex-simulation-fr...
Navie Effex Simulation Framework for Cinema 4D is Now Free You might remember Navie Effex, a plugin that allowed users to create complex physics-based simulations in Cinema 4D. The plugin was a unified simulation framework The Post Effex Simulation Framework for C4D Goes Free originally appeared and published on %%BLOGLINK%,by lesterbanks
January 6, 2018, 01:24 PM
http://lesterbanks.com/2018/01/animated-patterns-c...
Motion Graphics Designer Dennis Wei Covers Some Cool Techniques for Creating Animated Patterns With C4D & After Effects Creating animated patterns? You could just build everything within Cinema 4D using the native mograph tools there. The Post Create Animated Patterns With Cinema 4D & After Effects originally appeared and published on %%BLOGLINK%,by lesterbanks
January 5, 2018, 03:28 PM
http://lesterbanks.com/2018/01/moglyph-fx-mograph-...
New After Effects Tool Moglyph FX Lets You Generate & Animate Clones Procedrualy in After Effects More and more tools try to bridge the gap between the tools that people use to create motion graphics. The Post Moglyph FX brings a Mograph-Like Toolset Ae originally appeared and published on %%BLOGLINK%,by lesterbanks