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To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

How to Create Dust Motes in Houdini

February 9, 2021, 01:49 PM

https://lesterbanks.com/2021/02/how-to-create-dust...

Carvalho VFX shows how you can create realistic dust motes in Side FX Houdini. Few things add an almost tangible realism to a scene than tiny particles of flying dust. Daniel de Carvalho shows how

How to Make an Animated Neon Effect With Fusion/Re

February 9, 2021, 01:48 PM

https://lesterbanks.com/2021/02/how-to-make-an-ani...

A Blackbird Called Sue shows how to make an animated neon Effect With Resolve. A new walkthrough from the Blackbird Called Sue channel covers how he created an organically animated neon effect in Black Magid Davinci Resolve

How to Build a Procedural Force Field Effect with

February 9, 2021, 01:48 PM

https://lesterbanks.com/2021/02/how-to-build-a-pro...

Aleksi Tuomela covers how to make a neat-looking force field effect using Geometry Nodes in Blender 2.93 Alpha. Aleksi Tuomela shows how you can put some of the node-noodling basics to fair use by creating a

How to Create Procedural Motion Graphics With Geom

February 7, 2021, 05:07 PM

https://lesterbanks.com/2021/02/how-to-create-proc...

Aleksi Tuomela shows how to make a simple procedural motion graphics effect with Blender’s Geometry Nodes. Blender development seems to be pushing forward with the “everything nodes” project, and right now, you can play around

Get Better Octane Renders by Using Render Passes i

February 7, 2021, 05:07 PM

https://lesterbanks.com/2021/02/get-better-octane-...

New Plastic covers his techniques for getting better renders through render passes. It’s sporadic in production to get what you need from a single render. Usually, what happens is a lot of touching out and

How to Create a Rollover Effector With Python

February 6, 2021, 02:04 PM

https://lesterbanks.com/2021/02/how-to-create-a-ro...

Julian Field walks through creating another effector with Python for Cinema 4D. The Xpresso Mechanic, Julian Field, adds to his series to make custom C4D Effectors using Python. His new tutorial shows how you can

Environment Lighting With Redshift and Houdini

February 6, 2021, 02:04 PM

https://lesterbanks.com/2021/02/environment-lighti...

Adrien Lambert shows his workflow for environment lighting and atmospheric effects with Redshift. Check out this tutorial from Adrien Lambert, where he covers his Houdini and Redshift workflow for creating environment lighting. The tutorial shows how

U-Render Improves User Experience in C4D

February 5, 2021, 05:42 PM

https://lesterbanks.com/2021/02/u-render-improves-...

The Latest U-Render release adds quality of life improvements in the Cinema 4D full integration. A new release for U-Render, the high-quality real-time rendering engine for Cinema 4D, sees some UX improvements focusing and quality

How to Pass Bifrost Field Data to Shaders

February 5, 2021, 05:42 PM

https://lesterbanks.com/2021/02/how-to-pass-bifros...

Christoph Schädl Shows a quick setup for passing Bifrost field data over to a shader. Over the last little while, Christoph Schädl has dove into working with the new Bifrost scatter nodes, sharing some of his discoveries.

Recreating Universal Magnetic Fields With Houdini

February 5, 2021, 05:41 PM

https://lesterbanks.com/2021/02/recreating-univers...

Many of the tutorials Kate Xagoraris puts out are simulating the cosmic universe’s forces, all within Side FX Houdini. Her latest shows how she recreates universal magnetic fields with this multi-part series. “This tutorial will simulate

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