It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.
Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.
We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.
Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.
Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.
I look forward to seeing everyone at the various post events worldwide in the coming years!
Yours truly,
Gordon Burkell
Aotg.com Founder
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Creative Dojo shows how to use Fractal Noise to create glitch artifacts. VinhSon Nguyen (Creative Dojo) has a new tutorial that shows how you can easily make glitch artifacts by using the Fractal Noise effect as the main
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https://lesterbanks.com/2021/02/how-to-add-realist...
Clayton Walker shows how to composite Action VFX’s realistic breaking glass FX. This new After Effects tutorial from the folks at Action VFX shows how you can create a shot that has realistic breaking glass. The
February 4, 2021, 02:08 PM
https://lesterbanks.com/2021/02/get-started-modeli...
Check Out Anton Tenitsky’s course showing how to design a mech in 3D Coat. Anton Tenitsky has a new in-depth course showing how to design complex robots in 3D Coat. If you are looking to
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https://lesterbanks.com/2021/02/a-quick-look-at-ar...
Lee Griggs runs through working with the new Light Mixer in Arnold 6.2. Arnold 6.2 adds support for OpenColorIO 2 and a bunch of other things. It also added a bunch of new Imagers, and
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https://lesterbanks.com/2021/02/an-introduction-to...
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https://lesterbanks.com/2021/02/gravitease-for-may...
Brian Horgan’s new GarvitEase lets you control spacing and easing using the law of falling bodies. Admittedly, there are many tools out there that allow you to control easing in Maya’s Graph Editor more quickly.
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https://lesterbanks.com/2021/02/avoid-these-mistak...
Arthur Whitehead covers some common mistakes when rendering glass and how to correct them. The subtleties in rendering things like glass and plastic are delicate. Working “the right way” is all the difference between what
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https://lesterbanks.com/2021/02/pastiche-2-adds-st...
Motion Boutique’s Pastiche 2 for Adobe After Effects gets a new update. Motion Boutique, the creators of one of the first physics engines for After Effects Newton 2, have updated Pastiche, the After Effects tool that
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https://lesterbanks.com/2021/01/check-out-this-new...
Ace5 Studios’ new character rig offers smooth deformations and poses along with a complete face rig. There are many character rigs available for other DCC’s like Maya and Blender, but fewer, it seems, for Cinema
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Gordon sits down with the editorial team of The Black Lady Sketch Show to discuss their approach to ...
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