It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.
Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.
We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.
Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.
Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.
I look forward to seeing everyone at the various post events worldwide in the coming years!
Yours truly,
Gordon Burkell
Aotg.com Founder
January 13, 2021, 01:49 PM
https://lesterbanks.com/2021/01/understanding-blen...
Matthias Pieroth shows how to master the Blender Mirror Modifier. No question that one of Blender’s strength comes from its modifiers. Blender’s modifiers allow users to modify geometry non-destructively. If you’re new to Blender, modifiers work a
January 13, 2021, 01:49 PM
https://lesterbanks.com/2021/01/how-to-model-cable...
Polygonpen shows how to make cables and how to wrangle them with tape. Cables add lovely details to models, and cable ties are a nice touch too. Cinema 4D has such a simple cloth and
January 12, 2021, 02:06 PM
https://lesterbanks.com/2021/01/do-head-tracking-i...
Sebastian König shows how to use Blender’s Tracking module without any markers. If you work with Blender, you know that it has a competent tracker as part of its toolset. For those of you doing object
January 12, 2021, 02:06 PM
https://lesterbanks.com/2021/01/how-to-make-a-melt...
New Plastic shows how to make a melting brain animation both with C4D and then again with Realflow. Check out this tutorial from New Plastic that essentially creates the same effect with two different techniques. One shows
January 11, 2021, 02:05 PM
https://lesterbanks.com/2021/01/how-to-create-long...
The Waenderer shows how to use echo and an expression to create long exposure trails in After Effects. You can create that long exposure look on footage by using After Effects and the Echo effect.
January 11, 2021, 02:05 PM
https://lesterbanks.com/2021/01/create-a-frosted-g...
Markus Gonser shows how to create a frosted glass animated effect using X-Particles. Check out this latest tutorial from 3DBonfire (Markus Gonser), who shows how you can create a neat-looking frosted glass reveal effect using Cinema 4D,
January 10, 2021, 03:33 PM
https://lesterbanks.com/2021/01/working-with-the-n...
Christoph Schädl walks through some scatter scenarios with Bifrost Scatter. The latest Bifrost release for Maya saw some new scatter nodes and some changes to the existing Scatter Points. Have a look at this short series from Christoph
January 10, 2021, 03:32 PM
https://lesterbanks.com/2021/01/how-to-create-magn...
Nick Medukha shows how to create a magnetic sand effect with Vellum grains in Houdini. Check out this new tutorial from Nick Medukha that walks us by creating a sand simulation in Side FX Houdini that looks
January 10, 2021, 03:32 PM
https://lesterbanks.com/2021/01/two-methods-for-bl...
Jacob Swing covers tracking and blurring faces in Blender’s Compositor. Blender’s compositing capabilities are on par with any other compositing program out there. Unfortunately, few editors think to use Blender to satisfy their compositing needs.
January 8, 2021, 02:03 PM
https://lesterbanks.com/2021/01/how-to-build-splin...
Cole O’Brien shows how to make Matrix Splines in Maya. Autodesk Maya 2020 included new matrix-driven transforms and operation nodes, making it possible to clean up many rigging setups. That translates to fewer node spiderwebs, cleaner rigs,
Daniel George McDonald sits down to discuss creating the finale for Cheer Season 2.
Gordon sits down with the editorial team of The Black Lady Sketch Show to discuss their approach to ...
Gordon sits down with Philip to discuss his work with Tyler Perry and his latest film A Madea Homeco...
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