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To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

How to Quickly Project a Spline On an Object in C4

December 18, 2020, 01:53 PM

https://lesterbanks.com/2020/12/how-to-quickly-pro...

The Pixel Lab shows an easy way to project a Spline in Cinema 4D. There are a lot of uses for being able to project a spline or a curve onto geometry in 3D. Projecting

How to create a Traffic Simulation With Houdini

December 18, 2020, 01:53 PM

https://lesterbanks.com/2020/12/how-to-create-a-tr...

Linus Rosenqvist has an easy setup for a traffic simulation using POPs. Another dive into proceduralism comes from a new tutorial by Linus Rosenqvist. The tutorial is a beginner-friendly and effortless setup to create a street and traffic

Create an Explosion With Trails With Houdini

December 16, 2020, 01:51 PM

https://lesterbanks.com/2020/12/create-an-explosio...

Resilient Picture Company shows how you can make an explosion with trails using sparse solvers. Check out this tutorial series from Krishna Bala (Resilient Picture Company) that shows how to work with the sparse solver

Getting Started With Mantaflow Fluid Simulation in

December 16, 2020, 01:51 PM

https://lesterbanks.com/2020/12/getting-started-wi...

The Blender Tutor covers all the settings for each part of fluid simulations in Blender. If you are looking to get started with Blender’s Mantaflow, check out this new fundamentals run-through by the Blender Tutor, Thomas

How to Create a Vellum Paint Peel Effect

December 15, 2020, 02:30 PM

https://lesterbanks.com/2020/12/how-to-create-a-ve...

Yu Hagioita shows how to make a paint peel effect in Houdini. A new tutorial from Yu Hagioita shows how you can make a paint peeling effect with Side FX Houdini Vellum. The tutorial covers

How to Add Things to the Shift-RMB Marking Menu

December 15, 2020, 02:29 PM

https://lesterbanks.com/2020/12/how-to-add-things-...

Stephen Mann shows how you can edit the Shift-RMB marking Menu in Maya. Marking menus are, no doubt, a fast and convenient way to get to things in Autodesk Maya. You can even make your

Quickly Fix Magic Masking Gone Wrong in Resolve

December 15, 2020, 02:29 PM

https://lesterbanks.com/2020/12/quickly-fix-magic-...

Darren Mostyn shows how you can fix the magic mask feature when it goes a bit wrong. The latest version of Davinci Resolve has a fantastic new magic mask feature that uses machine learning and Ai to

How to Create Natural Lighting With Octaneand C4D

December 13, 2020, 07:53 PM

https://lesterbanks.com/2020/12/how-to-create-natu...

Nick Medukha shows how you can quickly achieve natural and realistic lighting. Lighting never really works out how you first think, yet creating realistic, believable lighting doesn’t have to be that difficult. Check out this

An Introduction to Houdini Crowds

December 13, 2020, 07:53 PM

https://lesterbanks.com/2020/12/an-introduction-to...

Luca Pataracchia helps you get started working with crowd sims in Houdini. If you are looking to start working with Houdini crowd systems, there is a new tutorial series offered by Houdini’s Senior Product Specialist Luca

How to Create a Linear Color Workflow With Cinema

December 11, 2020, 02:04 PM

https://lesterbanks.com/2020/12/how-to-create-a-li...

LFO Design looks into color space, color management, and linear color workflow. Color management is something that we all have to look after, and while ACES is the latest and greatest workflow, linear color workflow

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