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To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Trim-Pack Lets You Add Trim Path Animation in a Cl

November 20, 2017, 12:11 PM

http://lesterbanks.com/2017/11/trim-pack-trim-path...

Olaola Yuan’s Trim-Pack for After Effects Lets You Add Trim Paths and Animation in One Click Shape Layer animation in After Effects is a double-edged sword —Both powerful and frustrating. So it is no wonder The Post Trim-Pack Lets You Add Trim Path Animation in a Click originally appeared and published on %%BLOGLINK%,by lesterbanks

An Introduction to Houdini: Modeling Basics

November 20, 2017, 12:11 PM

http://lesterbanks.com/2017/11/introduction-houdin...

Rohan Dalvi’s Beginner Series for Side FX Houdini Covers How to Get Started With Working on a Geometry Level & Modeling Basics Houdini can look pretty daunting if you are not naturally a tinkerer by The Post An Introduction to Houdini: Modeling Basics originally appeared and published on %%BLOGLINK%,by lesterbanks

Dash is the Fastest Way to Perform Channel Box Ope

November 18, 2017, 08:36 AM

http://lesterbanks.com/2017/11/dash-channel-box-op...

Dash in Maya is a Powerful Way to Apply Math to Channel Box Operations and Values Autodesk’s Steven Rosell gives a view into using Dash in Maya 2018. Initially a brainchild of the MASH team, The Post Dash is the Fastest Way to Perform Channel Box Operations originally appeared and published on %%BLOGLINK%,by lesterbanks

How to Add VEX Snippets to Wrangle Nodes

November 17, 2017, 11:06 AM

http://lesterbanks.com/2017/11/add-vex-snippets-wr...

Alvaro Castaneda Shows How to Add Custom VEX Snippets to Wrangle Nodes in Houdini Mix Training’s Alvaro Castaneda shows how you can add your own custom VEX snippets to Wrangle Nodes in Side FX Houdini. The Post How to Add VEX Snippets to Wrangle Nodes originally appeared and published on %%BLOGLINK%,by lesterbanks

Use SOuP’s Copier for a Voxel Effect in Maya

November 17, 2017, 11:06 AM

http://lesterbanks.com/2017/11/use-soups-copier-vo...

SOuP Project Contributor Jeremy Raven Shows How to Create a Voxel Effect in Maya that Uses SOuP’s Copy Node SOuP Project Contributor Jeremy Raven walks through creating an ocean effect turned into Lego. The tutorial The Post Use SOuP’s Copier for a Voxel Effect in Maya originally appeared and published on %%BLOGLINK%,by lesterbanks

Node Calculator: Now You Can Create Maya Networks

November 16, 2017, 05:33 PM

http://lesterbanks.com/2017/11/node-calculator-may...

Mischa Kolbe Gives a Look Into Using His Node Calculator in Maya, That Creates Nodes Simply By Writing Formulas Creature TD at Double Negative Mischa Kolbe covers working with his Calculator tool for Autodesk Maya. The Post Node Calculator: Now You Can Create Maya Networks with Math originally appeared and published on %%BLOGLINK%,by lesterbanks

The Fundamentals of Animating a Rolling wheel in C

November 15, 2017, 11:08 AM

http://lesterbanks.com/2017/11/fundamentals-animat...

Orestis Konstantinidis Covers How to Animate a Rolling Wheel in Great Detail Orestis Konstantinidis covers some of the foundational aspects of being able to roll a wheel in Cinema 4D efficiently. If you are animating The Post The Fundamentals of Animating a Rolling wheel in C4D originally appeared and published on %%BLOGLINK%,by lesterbanks

An Easy Way to Position 3D lights in Ae

November 15, 2017, 11:08 AM

http://lesterbanks.com/2017/11/easy-way-position-3...

Use a Camera to Easily Control 3D Lights in After Effects If you think that moving and pointing 3D lights in After Effects is a pain, you are not alone. Most other applications will allow The Post An Easy Way to Position 3D lights in Ae originally appeared and published on %%BLOGLINK%,by lesterbanks

Consolidator Replaces Solids, Nulls With One Insta

November 14, 2017, 01:36 PM

http://lesterbanks.com/2017/11/consolidator-clean-...

David Torno Shares an OpenSource Script That Can Clean up Nulls and Solids in Any Ae Project Over the course of working with a project in After Effects, inevitably you will have amassed far more The Post Consolidator Replaces Solids, Nulls With One Instance originally appeared and published on %%BLOGLINK%,by lesterbanks

How to Get Better Control Over Animated Noise Spee

November 14, 2017, 10:18 AM

http://lesterbanks.com/2017/11/control-animated-no...

Equiloud Exposes Issues & Offers Workarounds When Working With Animated Noise in Cinema 4D Uwe Schweer-Lambers offers a simple workaround for creating various speed animated noise in Cinema 4D by using the Fusion Shader. That The Post How to Get Better Control Over Animated Noise Speed in C4D originally appeared and published on %%BLOGLINK%,by lesterbanks

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