It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.
Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.
We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.
Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.
Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.
I look forward to seeing everyone at the various post events worldwide in the coming years!
Yours truly,
Gordon Burkell
Aotg.com Founder
December 31, 2013, 11:48 AM
http://ae.tutsplus.com/tutorials/motion-graphics/a...
In this tutorial, we're going to be looking at the title animation style of the movie "Mortal Kombat Legacy II". We will make this awesome title style using
December 28, 2013, 08:25 AM
http://lesterbanks.com/2013/12/after-effects-creat...
Using a simple track or luma matte in After Effects, Mikey Borup shows how to create custom geometric transitions using Shape Layers in After Effects which will provide a sort of procedural approach to creating transitions.
December 27, 2013, 12:21 PM
http://lesterbanks.com/2013/12/after-effects-creat...
Creating a dramatic meteoric show and impact scene, Adrian C. Koutz shows how to use TrapCode Particular in After Effects to build fireballs and smoke trails, sharing tips for compositing to achieve as realistic a scene as possible.
December 27, 2013, 12:20 PM
http://lesterbanks.com/2013/12/maya-creating-trans...
You may remember Riccardo Minervino form a while ago, creating the hyper-real images of Breaking Bad’s Walter White that went viral this past summer. Riccardo dropped me a note to tell me he had created a quick tutorial showing how to get transmission maps out of Autodesk Maya using V-Ray.
December 23, 2013, 01:42 PM
http://lesterbanks.com/2013/12/maya-bendy-joint-cr...
Upon receiving positive feedback with the last tool he created, the Soft IK Tool, Nick Miller posts a new tool for creating a bendable joint chain in Autodesk Maya which also allows for flexible control over a segmented joint chain.
December 23, 2013, 10:56 AM
http://ae.tutsplus.com/tutorials/workflow/how-to-c...
In today's tutorial, we are going to take a look at a starlapse video and transform it into an amazing startrails video. We are going to use only After Effects...
December 21, 2013, 02:34 PM
http://lesterbanks.com/2013/12/after-effects-creat...
Showing that some tasks do not require 3rd party plugins lie you might think, Mikey Borup walks through creating a newscast style 3D spinning globe in After Effects using only After Effects native tools.
December 21, 2013, 02:34 PM
http://lesterbanks.com/2013/12/hitfilm-using-parti...
In case you missed it, HitFilm has had a successful Kickstart Campaign, bringing HitFilm 2 to the Mac environment. There are many similarities between HitFilm and After Effects, but one of the most appreciative things that HitFilm has over AE is that most things are integrated, such as an editing environment, the 3D Environment, Lens-flares and particles.
December 21, 2013, 08:27 AM
http://lesterbanks.com/2013/12/cinema-4d-using-x-p...
X-Particles has always been an extremely powerful tool filling in some of the gaps in ease of use and flexibility in Cinema 4D. In a demonstration showing exactly how flexible and useful X-Particles can be, Mike Batchelor offers a look at using X-Particles in a motion graphics setting, walking though the creation of a mock TV ad for an audio CD.
December 20, 2013, 08:17 PM
http://lesterbanks.com/2013/12/blender-introductio...
Using an architectural model as a premise, Chris Folea demonstrates procedural modeling techniques in Blender showing how you can save some work when creating variations of a model. By creating some procedural controls you will be able to change the look of the model, in this case, adding more floors, or adding more rooms to the building and having everything in the model adjust accordingly.
Daniel George McDonald sits down to discuss creating the finale for Cheer Season 2.
Gordon sits down with the editorial team of The Black Lady Sketch Show to discuss their approach to ...
Gordon sits down with Philip to discuss his work with Tyler Perry and his latest film A Madea Homeco...
© 2007-2024 www.aotg.com Ver. 3.0 All Content created and posted by Art of the Guillotine users Art of the Guillotine graphics, logos, designs, page headers, button icons, scripts, and other service names are the trademarks of Art of the Guillotine Inc. Use of this material outside of this site is strictly prohibited.