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To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

How to Fake Blurry Reflections in Floors With C4D

January 6, 2021, 01:57 PM

https://lesterbanks.com/2021/01/how-to-fake-blurry...

Ilir Beqiri shows a trick using Xpresso and a world position pass to create real-time blurry reflections. We all know the trappings of blurry reflections. They look nice but are expensive to render. If you

How to Trigger Animations Dynamically by Color in

December 27, 2020, 05:19 PM

https://lesterbanks.com/2020/12/how-to-trigger-ani...

Creative Dojo shows how to use the sampleImage() expression in Ae to trigger animations. VinhSon Nguyen has a new tutorial that shows how you can use the sampleImage() expression in After Effects to read color data in layers.

How to Use Blender’s Cloth to Create a Disintegr

December 27, 2020, 05:19 PM

https://lesterbanks.com/2020/12/how-to-use-blender...

The Blender Tutor shows how to use cloth dynamics to create a disintegration effect. One way you could use to create a disintegration effect is by employing cloth dynamics, and another is to use particles. Have

Working With Bifrost Fields for Particle Effects

December 27, 2020, 05:19 PM

https://lesterbanks.com/2020/12/working-with-bifro...

The Maya Guy looks at using Bifrost Fields to create crazy particle effects in Maya. The release of Maya 2020.4 added a new Field system to Bifrost (Bifrost 2.2). Now we have user-defined implicit 3D

How to Make a Super-Easy Growth Effect in Houdini

December 26, 2020, 09:56 PM

https://lesterbanks.com/2020/12/how-to-make-a-supe...

Yu Hagioita shows how you can quickly make a growth effect while in Side FX Houdini. A new tutorial from Yu Hagioita (HAGI) shows how you can create a classic growth effect in Houdini with

Create a Stylized Camera Shake in After Effects

December 26, 2020, 09:56 PM

https://lesterbanks.com/2020/12/create-a-stylized-...

Nick Greenawalt shows how you can create a not-so-ordinary camera shake in Ae. WE’ve likely all used the wiggle expression in Adobe After Effects to create an effortless camera shake. There are even a ton

Houdini to Substance Painter Workflow for Heightfi

December 26, 2020, 09:56 PM

https://lesterbanks.com/2020/12/houdini-to-substan...

Bubble Pins shows a workflow for texturing terrains from Houdini with Substance Painter. A new tutorial from Bubble Pins shows how you can set up a workflow between Side FX Houdini and Substance Painter to

The Difference Between Detach Audio and Break Apar

December 20, 2020, 03:18 PM

https://www.youtube.com/watch?v=UlWy3uaQK9Y

https://larryjordan.com "The Difference Between "Detach Audio" and "Break Apart Clip Items" in Apple Final Cut Pro" is an excerpt from a recent PowerUp webinar presented by Larry Jordan. In Final Cut Pro, there are two clip commands that seem similar, but actually do two very different things: Detach Audio and Break Apart Clip Items. In this short video tutorial, Larry Jordan shows you the difference between the two and explains when to use both. View the entire webinar here: h...

How to Use Render Setup for an Ambient Occlusion P

December 20, 2020, 03:18 PM

https://lesterbanks.com/2020/12/how-to-use-render-...

Yohan Dsouza shows how you can use Maya’s Render Setup to create an AO pass. Maya’s Render Setup is a much more flexible, well thought out system than the older Render Layers that it replaced.

How to Get Setup With ACES in C4D, Redshift, and A

December 20, 2020, 03:18 PM

https://lesterbanks.com/2020/12/how-to-get-setup-w...

Patrick Letourneau shows the pipeline for ACES workflow between C4D, Redshift, and Ae/Fusion. Are you still confused about ACES color management and workflow? If you work with Cinema 4D, Redshift Renderer, Adobe After Effects, or even

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