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To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Creating Node-based Material Cinema 4D

December 13, 2013, 10:43 AM

http://lesterbanks.com/2013/12/cinema-4d-creating-...

There are quite a few useful and almost essential plugins developed by Chris Montesano, one of the more interesting ones is the cmNodes, which brings node based shader and material editing in Cinema 4D.

Hollywood Movie Titles Series: Need for Speed

December 13, 2013, 10:42 AM

http://ae.tutsplus.com/tutorials/motion-graphics/a...

In this tutorial, we’re going to be looking at the animation style of the movie “Need for Speed”. We will make this engaging title style using only After Effects. I will show you an interesting light system technique for the creation of this fascinating ambient scene, together with the fire dust particles, and lens flare. So let’s jump in!

Using The Random Effector - Cinema 4D

December 12, 2013, 08:03 PM

http://lesterbanks.com/2013/12/cinema-4d-using-the...

Demonstrating a unique way to achieve a deformation on an object, SioPio shares a trick showing that you are able to use Cinema 4D’s Mograph Random Effector without using a cloner object.

Creating a Fluid Wave Motion - Cinema4D

December 12, 2013, 11:00 AM

http://lesterbanks.com/2013/12/cinema-4d-creating-...

It was back in March some time that Uwe Schweer-Lambers (Equiloud) shows how to create an appearing animated ribbon using the Mograph Module Cinema 4D, and here, animator Mac Lanphere adds to the technique, adding a fluid-like wave motion into the ribbon effect, bringing them to life after they have been drawn-on created.

Creating Reflective Metal (AE)

December 12, 2013, 10:59 AM

http://lesterbanks.com/2013/12/after-effects-creat...

Focusing on creating and using viable displacements maps in After Effects to be used with any one of Mettle’s plugins, Tudor “Ted” Jelescu shows how to create some science fiction inspired metal doors.

Welcome to After Effects: Intro Project

December 12, 2013, 10:58 AM

http://ae.tutsplus.com/tutorials/workflow/welcome-...

This 10-part series has been designed to help anyone starting out in the world of After Effects. In this episode, we’ll jump in the deep end and create a simple motion graphics product. This will allow you to become more confident within the interface and will also let you explore some of the common processes. We’ll import assets, add effects, animate layers, create text, use presets and even render the final product. Enjoy…

Chris Zubrigg offers a New Python Tutorial

December 11, 2013, 05:45 PM

http://lesterbanks.com/2013/12/maya-chris-zubrigg-...

Community supporter Chris Zubrigg has posted a new ongoing series of tutorials offering tips and tricks for using python within Autodesk Maya. Chris has posted some great tutorials on Maya Scripting with an introductory look at python for Maya, and using pyside for Maya.

Automatic and User Tracking Basics

December 11, 2013, 02:12 PM

http://lesterbanks.com/2013/12/nuke-automatic-and-...

Covering the basics of tracking in Nuke, eosacro’s Anand Magaji takes a look at using Nukes automated tracking features and User Tracking features that is part of a larger look at tracking and compositing in Nuke.

LayerMonkey - Kinetic Layout

December 10, 2013, 01:15 PM

http://lesterbanks.com/2013/12/after-effects-layer...

There is a new monkey in town, and this one does layers. If you recall how TypeMonkey took the pain out of creating kinetic type animations in After Effects, Ebberts and Zucker’s new LayerMonkey for After Effects is set to do the same for animating compositional layers.

Queue Work Area AE

December 9, 2013, 02:21 PM

http://lesterbanks.com/2013/12/after-effects-queue...

I am pretty sure I would be lost and broke without AEscripts. To prove that point, AEScripts founder Lloyd Alvarez posts a new script for After Effects that will allow you to set a duration for your composition in the render queue by cleverly using the work area.

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