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To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Create a Particle Swirl Animation in Houdini with

November 19, 2020, 06:03 PM

https://lesterbanks.com/2020/11/create-a-particle-...

Nick Medukha shows how to work with millions of particles and how to render those with Octane. Houdini can’t be matched for simulation effects and particle work. Have a look at this new tutorial from Nick

How to Create a Welding Seam Procedurally in C4D

November 19, 2020, 06:03 PM

https://lesterbanks.com/2020/11/how-to-create-a-we...

Nikolaus Schatz shows how you can use the free Edge to Spline Procedural Plugin to make welding seams. A little while ago, Athanasios Pozantzis (also known as the Noseman) created a new plugin for a better way

Working With Houdini’s New Mask by Feature Node

November 19, 2020, 06:03 PM

https://lesterbanks.com/2020/11/working-with-houdi...

Stormz covers a new feature in Houdini 18.5 that can help when scattering points – Mask by Feature. Every Houdini release seems like a mind-blowing amount of incredible features. While some tend to steal the

How to Drive Arnold Mesh Lights in Cloners

November 19, 2020, 01:41 PM

https://lesterbanks.com/2020/11/how-to-drive-arnol...

Shane Benson shows how to connect Arnold to Cloners to make a looping gradient color-change through Mesh Lights. A new tutorial from Shane Benson poses an interesting and solvable problem with Cinema 4D and Arnold.

Easily Create Bounce and Overshoot Using Motion 3

November 19, 2020, 01:41 PM

https://lesterbanks.com/2020/11/easily-create-boun...

Nick Greenawalt shows how simple it is to create bounce and overshoot in Ae using Motion 3. Specific components are essentials for animation. While there are the underlying 12 principles in animation, something as simple

How to Quickly Make Clouds for Unreal Using Houdin

November 19, 2020, 01:40 PM

https://lesterbanks.com/2020/11/how-to-quickly-mak...

Simon Verstraete covers how to make clouds for games using Houdini and Unreal in just two minutes. Houdini shelf tools are a really great way to quickly get things happening. Take, for example, the cloud

Easy Bounce Lets You Assign a Motion Path and Then

November 18, 2020, 01:35 PM

https://lesterbanks.com/2020/11/easy-bounce-lets-y...

Mamoworld Tools Easy Bounce takes animated keyframes and then adds a bounce animation. Animating a bounce is one of the first things everyone learns in animation. While it’s an easy exercise, applying what you know

How to Offset Time From Inherited Animation in Cav

November 18, 2020, 01:35 PM

https://lesterbanks.com/2020/11/how-to-offset-time...

Ian Waters shows how you can do simple time offsetting on animation that is inherited. With Cavalry, you can have one object inherit the animation of another. This is a useful technique when parenting won’t

Match Position Links Position, Orientation Between

November 15, 2020, 06:18 PM

https://lesterbanks.com/2020/11/match-position-lin...

Reuben Lara’s Match Position for After Effects instantly matches stuff to other stuff. One of the drawbacks of Adobe After Effects is that there is no type of unification between 2D and 3D layers. This

How to Create an Infinite Looping Tunnel in Ae

November 15, 2020, 06:17 PM

https://lesterbanks.com/2020/11/how-to-create-an-i...

Nick Greenawalt shows how to use repeaters to create infinite looping tunnels. A new tutorial from Nick Greenawalt (Motion By Nick) shows how you can employ After Effects shape layer repeaters to create trippy infinite

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