It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.
Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.
We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.
Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.
Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.
I look forward to seeing everyone at the various post events worldwide in the coming years!
Yours truly,
Gordon Burkell
Aotg.com Founder
September 13, 2017, 11:41 AM
http://lesterbanks.com/2017/09/easy-silhouette-des...
Hard Surface Modeler Anton Tenitsky Offers Tips and Tricks for Working With 3D-Coat and Flat Shading Mode for Easy Silhouette Design 3D Artist and hard surface modeler, Anton Tenitsky is mentor at the CG Spectrum The Post Easy Silhouette Design With 3D-Coat originally appeared and published on %%BLOGLINK%,by lesterbanks
September 13, 2017, 11:40 AM
http://lesterbanks.com/2017/09/fake-cloth-animatio...
Daniel Gies Shares Techniques for Automatic Follow-Through or Secondary Motion in Ae, Perfect for Cloth Animation Animator and Filmmaker Daniel Gies shows his method for rigging up a fake cloth animation or a secondary motion The Post Fake Cloth Animation in After Effects With a Simple Expression originally appeared and published on %%BLOGLINK%,by lesterbanks
September 12, 2017, 09:17 AM
http://lesterbanks.com/2017/09/broken-glass-vorono...
Learn How To Make a Broken Glass Look by Using Voronoi Fracture in Side FX Houdini Houdini Artist Sohey, walks through managing Houdini’s Voronoi Fracture to achieve a broken glass pattern, rather than the standard The Post How To Make a Broken Glass Pattern With Voronoi Fracture in Houdini originally appeared and published on %%BLOGLINK%,by lesterbanks
September 11, 2017, 11:29 AM
http://lesterbanks.com/2017/09/stick-textures-simu...
Mikael Pettersen Shows How to Stick Textures Across Many Objects in a Simulation With Side FX Houdini Mikael Pettersen is a Lead Crowd Technical Director at MPC in London, and shares a look into creating The Post How To Stick Textures on to Simulated Objects in Houdini originally appeared and published on %%BLOGLINK%,by lesterbanks
September 11, 2017, 11:28 AM
http://lesterbanks.com/2017/09/transcription-premi...
New Transcription Plugin for Premiere Can Use Artificial intelligence and Machine Learning to Turn Speech into Text Digital Anarchy released a new plugin for transcribing speech to text for Adobe Premiere Pro. Transcriptive offers a The Post New Transcription Tool Uses AI For Premiere With Crazy Accuracy originally appeared and published on %%BLOGLINK%,by lesterbanks
September 10, 2017, 07:02 AM
http://lesterbanks.com/2017/09/arnold-color-jitter...
Mograph Plus Shares a Look Into Using Arnold’s Color Jitter to Randomly Apply Colors to C4D Objects and Polygons Mograph Plus excerpts from the “The Ultimate Introduction to Arnold 5 for Cinema 4D” course they The Post How To Use Arnold’s Color Jitter Shader to Randomize Color in C4D originally appeared and published on %%BLOGLINK%,by lesterbanks
September 8, 2017, 12:46 PM
http://lesterbanks.com/2017/09/camera-projections-...
Camera Projections Can Be a Fast Way to Apply a Label to Certain Objects in Cinema 4D Looking for a fast way to apply labels to models in Cinema 4D when you are using Arnold? The Post Use Camera Projections to Easily Apply Labels With Arnold in C4D originally appeared and published on %%BLOGLINK%,by lesterbanks
September 7, 2017, 12:51 PM
http://lesterbanks.com/2017/09/procedural-shading-...
Arvid Schneider Shows Us How to Set Up an Organized Procedural Shading Network in Maya With Arnold 5 ILM Lighting TD Arvid Schneider covers working with Solid Angle’s Arnold from his Youtube Channel, with lots The Post Procedural Shading Techniques With Arnold 5 originally appeared and published on %%BLOGLINK%,by lesterbanks
September 5, 2017, 12:08 PM
http://lesterbanks.com/2017/09/loop-random-color-c...
MotionSquared’s Don Mupasi Shows How to Use the Shader Effector in Cinema 4D to Create Automatic Alternating Colors Don Mupasi shows how you can create a cloner setup that will allow you to loop random The Post How to Loop Random Color With C4D’s Shader Effector originally appeared and published on %%BLOGLINK%,by lesterbanks
September 5, 2017, 12:07 PM
http://lesterbanks.com/2017/09/nitrosolo-workflow-...
Nitro4D Releases NitroSolo, the Most Comprehensive Tool for Showing/Hiding Objects and Easily Navigating a Scene NitroMan recently released another Cinema 4D workflow tool that can help you manage entire scenes. NitroSolo lets you easily hide The Post NitroSolo Looks to Be an Indispensable Workflow Tool for C4D originally appeared and published on %%BLOGLINK%,by lesterbanks
Daniel George McDonald sits down to discuss creating the finale for Cheer Season 2.
Gordon sits down with the editorial team of The Black Lady Sketch Show to discuss their approach to ...
Gordon sits down with Philip to discuss his work with Tyler Perry and his latest film A Madea Homeco...
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