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To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

How to Quickly Drive Properties With Falloffs in C

October 4, 2020, 12:08 PM

https://lesterbanks.com/2020/10/how-to-quickly-dri...

Chris Hardcastle shows how you can quickly set up falloffs for automatic animations in Cavalry. “No one should have to live without Falloffs,” is the rallying cry from the Scene Group’s Chris Hardcastle. Falloffs are

How to Create Crosshatch Shading With Arnold and O

October 3, 2020, 12:55 PM

https://lesterbanks.com/2020/10/how-to-create-cros...

Lee Griggs shows how to create a hand-drawn look using crosshatch shading driven by an OSL shader. Arnold renderer can handle working with OSL shaders, allowing you to expand the possibilities of what’s possible. OSL,

KitBash Rigged Characters With this Arms and Legs

October 3, 2020, 12:54 PM

https://lesterbanks.com/2020/10/kitbash-rigged-cha...

Ace5studio’s Arms and Legs pack is a kitbash set for easy character creation in Cinema 4D. Kitbashing should be a familiar term with 3D artists. Drawn from the old days when out of context plastic

How to Create Cartoon Smoke in C4D With the Volume

October 3, 2020, 12:54 PM

https://lesterbanks.com/2020/10/how-to-create-cart...

Sebastian Pfeifer shows how you can create great-looking cartoon smoke in Cinema 4D. We live in an age where 3D and 2D are becoming practically ubiquitous. 2D characters in 3D have been around for a

How to Create a Simple C4D Effector System in Ae

October 1, 2020, 11:43 AM

https://lesterbanks.com/2020/09/how-to-create-a-si...

Creative Dojo uses some expressions in After Effects to create dynamic animations, much like using C4D Effectors. A new tutorial from Creative Dojo’s VinhSon Nguyen shows how you can use some expressions in After Effects to create

Plugin Everything Previews Displacer Pro for After

September 30, 2020, 11:39 AM

https://lesterbanks.com/2020/09/plugin-everything-...

Displacer Pro works on the GPU and has more features than Ae’s Displace Effect – and it will be free. I’d bet if you ask any After Effects user what effects need updating, quite a

Getting Started With MultiRes Sculpting in Blender

September 30, 2020, 11:39 AM

https://lesterbanks.com/2020/09/getting-started-wi...

Learn how to use the MultiRes Modifier for sculpting in Blender 2.9. The Multiresolution modifier (often shortened to multires) allows users to subdivide a model and offers those new subdivisions while in sculpt mode. A

How to Create a Fireball Effect in Blender

September 29, 2020, 11:06 AM

https://lesterbanks.com/2020/09/how-to-create-a-fi...

Jacob Swing shows how you can create, render, and composite a fireball effect right in your hand. Blender is a one-stop-shop for 3D and so much more. A great example of this is this new

Creating Elastic Interpolation in Moho

September 27, 2020, 12:44 PM

https://lesterbanks.com/2020/09/creating-elastic-i...

Víctor Paredes shows how you can create overlapping actions and elastic interpolation in Moho. A new tutorial from Víctor Paredes shows a couple of ways that you can approach overlapping action or create elastic interpolation in Moho

Working With Octane Scatter to Create a Forest Lan

September 27, 2020, 12:44 PM

https://lesterbanks.com/2020/09/working-with-octan...

Stuart Wade shows how you can make a forest landscape scene using Octane Scatter in Cinema 4D. When talking about creating landscapes, you will inevitably need some solution to place objects about the scene naturally.

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