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To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

How to Organize Your Maya Scene Using Python

October 10, 2020, 02:12 PM

https://lesterbanks.com/2020/10/how-to-organize-yo...

Jamie Chung shows how you can clean up the outliner by creating a short Python script. Decogged has this new series on Youtube and FB called “Let’s Payathon,” all about using Python for production-driven workflows in Maya. The

Free OpenFX MakeHDR Merges Multiple Images to One

October 8, 2020, 12:41 PM

https://lesterbanks.com/2020/10/free-openfx-makehd...

MakeHDR is GPU accelerated OpenFX plugin for merging multiple LDR images into a single HDRI. Senior Lighting TD Vahan Sosoyan recently release a personal project that allows you to merge multiple low dynamic range images into a

How to Remove Trackers With Blender

October 8, 2020, 12:41 PM

https://lesterbanks.com/2020/10/how-to-remove-trac...

Jacob Swing shows one approach to tracker removal using Blender 2.9. An essential process for visual effects work is getting a clean plate to hold the new effects. Removing things like trackers that are in the shot

How to Randomly Vibrate Clones in C4D

October 7, 2020, 03:35 PM

https://lesterbanks.com/2020/10/how-to-randomly-vi...

Darkins Digital Gymnasium shows how you can quickly vibrate clone objects randomly. A new tutorial from Darkins Digital Gymnasium shows a quick setup you can use to vibrate clones withing a cloner in Cinema 4D randomly. “Here you can

How to Create a Pillow in C4D Using Cloth

October 7, 2020, 03:34 PM

https://lesterbanks.com/2020/10/how-to-create-a-pi...

Michael Tierney offers a beginner’s look into working with cloth dynamics in C4D to make a pillow. Cloth or soft body dynamics is a very versatile tool through a lot of processes in 3D. Cloth

Using Blender Shader Nodes for Procedural Weatheri

October 7, 2020, 03:34 PM

https://lesterbanks.com/2020/10/using-blender-shad...

Erindale Woodford shows how to apply weathering with shader nodes in Blender. Check out this tutorial from Erindale Woodford, which shows some layering strategies for creating weathering effects using Blender shader nodes. The tutorial covers a

How to Graph and Animate Polar Equations in Ae

October 4, 2020, 12:08 PM

https://lesterbanks.com/2020/10/how-to-graph-and-a...

Noble Kreative shows how you can graph and animate polar and parametric equations using expressions. A new motion graphics tutorial from Najib Khayati walks through some of the expressions work needed to make and animate

How to Quickly Drive Properties With Falloffs in C

October 4, 2020, 12:08 PM

https://lesterbanks.com/2020/10/how-to-quickly-dri...

Chris Hardcastle shows how you can quickly set up falloffs for automatic animations in Cavalry. “No one should have to live without Falloffs,” is the rallying cry from the Scene Group’s Chris Hardcastle. Falloffs are

How to Create Crosshatch Shading With Arnold and O

October 3, 2020, 12:55 PM

https://lesterbanks.com/2020/10/how-to-create-cros...

Lee Griggs shows how to create a hand-drawn look using crosshatch shading driven by an OSL shader. Arnold renderer can handle working with OSL shaders, allowing you to expand the possibilities of what’s possible. OSL,

KitBash Rigged Characters With this Arms and Legs

October 3, 2020, 12:54 PM

https://lesterbanks.com/2020/10/kitbash-rigged-cha...

Ace5studio’s Arms and Legs pack is a kitbash set for easy character creation in Cinema 4D. Kitbashing should be a familiar term with 3D artists. Drawn from the old days when out of context plastic

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