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To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

How to Rotate Around Any Point, Edge, or Polygon i

September 6, 2020, 03:35 PM

https://lesterbanks.com/2020/09/how-to-rotate-arou...

Digital Meat shows how you can edit your pivot to anywhere in the C4D viewport quickly. A new quick tip tutorial from Digital Meat’s Samuel Winter shows how you can quickly move around the pivot in Cinema

Creating Animated Grass With Octane and Cinema 4D

September 5, 2020, 01:35 PM

https://lesterbanks.com/2020/09/creating-animated-...

Reas ALKHATEEB breaks down how he created animated grass for his latest project. Cinema 4D and all its available render engines offer a dizzying host of ways to create things like animated grass. A new walkthrough

How to Make Plastic, Wood, and Metal in Arnold for

September 3, 2020, 01:07 PM

https://lesterbanks.com/2020/09/how-to-make-plasti...

MographPlus shows fundamental approaches for creating realistic plastic, wood, and metal in Arnold. A new tutorial shows off a fundamentals style workflow for creating realistic materials in Arnold under Cinema 4D. Mograph+ and Kamel Khezri show how

Numbers+ is a Free Counter and Timer Preset for Ae

September 3, 2020, 01:07 PM

https://lesterbanks.com/2020/09/numbers-is-a-free-...

Creative Dojo’s free Numbers+ is the ultimate counter and timer tool for After Effects. A new After Effects preset from Creative Dojo combines many numbers and counting expressions from around the web into one tool. It’s likely

Free, Easy Text Box for Ae Adds Boxes to Text

September 2, 2020, 12:44 PM

https://lesterbanks.com/2020/09/free-easy-text-box...

The Waenderer releases another free and super-handy tool for Ae: Easy Text Box. Yes, ok. There are plenty of things out there that lets you add a box to text for After Effects. While it’s

Recreating a Kinetic Sculpture With Houdini

September 2, 2020, 12:44 PM

https://lesterbanks.com/2020/09/recreating-a-kinet...

Chetal Gazdar shows how you can create the kinetic sculpture Franz of Prague in Houdini. A new tutorial from Chetal Gazdar covers the procedural approach in Side FX Houdini for beginners. The tutorial covers recreating a kinetic

New MographPlus Ultimate Introduction to Arnold 6

September 2, 2020, 12:44 PM

https://lesterbanks.com/2020/09/new-mographplus-ul...

MographPlus releases a new course for C4D Arnold users, packing a ton of info. MographPlus is known for its excellent training resources around rendering. Now there is a new release for Cinema 4D Arnold users.

How to Rig a Volume Interaction With Cavalry

September 1, 2020, 04:39 PM

https://lesterbanks.com/2020/08/how-to-rig-a-volum...

Chris Hardcastle shows how you can rig an IOS-like control center volume widget in Cavalry. Since Cavalry’s release, the Scene Group is also posting some excellent and relevant tutorials, covering the things that where Cavalry excels.

How to Emit Multiple Soft Bodies With Vellum

September 1, 2020, 04:39 PM

https://lesterbanks.com/2020/08/how-to-emit-multip...

Doxia Studio shows how you can create an animation colliding multiple soft bodies using Vellum. While creating a little simulation experiment, Doxia Studio also started to study the simulation speed while working with multiple soft bodies in

Working With the Bonus Tools Modular Rigging Tools

September 1, 2020, 04:39 PM

https://lesterbanks.com/2020/08/working-with-the-b...

Steven Roselle covers working the modular rigging tools that belong to Maya’s Bonus Tools. Maya’s Bonus Tools are often a platform for various experiments and a sandbox for tools that may or may not make it into

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