Article Humour Video Blog Audio Industry News Site News Tutorial Press Release Events

To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

How to Make a C4D Style Delay Effector in Houdini

April 8, 2022, 10:08 AM

https://lesterbanks.com/2022/04/how-to-make-a-c4d-...

Jason Harmon shows how to create a delay effector in Houdini with CHOPs and MOPs. Many of the motion-graphics setups in Cinema 4D take on a new meaning in Houdini’s procedural sandbox. This new tutorial

Limber Lite is a Free Version of Limber for After Effects

April 8, 2022, 10:07 AM

https://lesterbanks.com/2022/04/limber-lite-is-a-f...

Animatable makes Limber Lite for After Effects for free, making Limber more accessible. Limber is one of those tools that become indispensable if you do a lot of character animation in After Effects. Yet, with all

How to Create a Dyson Sphere in Houdini

April 7, 2022, 08:38 AM

https://lesterbanks.com/2022/04/how-to-create-a-dy...

Armin Lotfi creates greebles and shows how to make a Dyson sphere in Houdini. Motion Designer and 3D Artist Armin Lotfi shows how to make the sci-fi kitbash classic, the greeble in Side FX Houdini. The greebles

How to Create an Abstract Flower With a Sim in Maya

April 7, 2022, 08:37 AM

https://lesterbanks.com/2022/04/how-to-create-an-a...

Reimagine Fx shows how to create an abstract flower by shooting a sphere into some cloth. This new tutorial from Amar Shinde (Reimagine Fx) shows how to use Maya nCloth dynamics to create an abstract

How to Create Multiple Object Versions With Bifrost USD

April 7, 2022, 08:37 AM

https://lesterbanks.com/2022/04/how-to-create-mult...

Bruce Lee walks through how to make multiple object versions using Bifrost USD nodes. Maya 2023 also included some Bifrost updates, and one of the big ones was USD nodes. Bifrost USD lets you assemble,

How to Create Simple and Quick Fire in Bifrost

April 6, 2022, 08:39 AM

https://lesterbanks.com/2022/04/how-to-create-simp...

The Maya Guy shows how to quick fire in Bifrost that you can art direct. A new tutorial from the Maya Guy Phil Radford covers working with Bifrost Aero solvers to create a fast and easy fire. Phil says

How to Model a Stylized Scooter With C4D

April 6, 2022, 08:39 AM

https://lesterbanks.com/2022/04/how-to-model-a-sty...

Polygon Pen shows how to sub-D model a stylized scooter with Cinema 4D. This new hard-surface modeling tutorial from Polygon Pen continues with his industrial and product design premise in Cinema 4D. The new tutorial aimed at

How to Denoise a Sequence of Images in Arnold

April 6, 2022, 08:39 AM

https://lesterbanks.com/2022/04/how-to-denoise-a-s...

Lee Griggs shows how to use a few Arnold Denoisers to denoise a sequence of images. There is a bevy of denoise tools in Arnold. A couple of them run on the CPU, while the OptiX

Animation Tips for Getting Better Mouth Shapes

April 5, 2022, 10:49 AM

https://lesterbanks.com/2022/04/animation-tips-for...

Chester Sampson offers many new tips to help get better-animated mouths. A little while ago, Animator Chester Sampson had some great insights into improving facial animation. His latest video dives into how you can get better-animated mouths and

Check Out This Short USD Primer for Artists

April 3, 2022, 12:32 PM

https://lesterbanks.com/2022/04/check-out-this-sho...

The Maya Learning Channel posts a look into USD and how it works. USD, or universal scene description, promises ultimate interoperability between 3D applications. But USD is much more than that, and this look from the

1 5 6 7 8 9 611

© 2007-2024 www.aotg.com Ver. 3.0 All Content created and posted by Art of the Guillotine users Art of the Guillotine graphics, logos, designs, page headers, button icons, scripts, and other service names are the trademarks of Art of the Guillotine Inc. Use of this material outside of this site is strictly prohibited.