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To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Watch AltVFX’s Work on the FDA’s “Straw City

November 24, 2016, 01:12 PM

http://lesterbanks.com/2016/11/watch-altvfxs-work-...

FDA: THE REAL COST (STRAW CITY) Excerpt from FBC New York “Smoking cigarettes as a teenager can permanently stunt the growth of your lungs. The result is a loss of your potential: You may never be all that you were meant to be. We set out to make this case to teens with a big, The Post Watch AltVFX’s Work on the FDA’s “Straw City” Spot originally appeared and published on %%BLOGLINK%,by lesterbanks

Node Based Compositing - in AE

November 14, 2016, 01:26 PM

https://greyscalegorilla.com/podcasts/node-based-c...

Please subscribe to the podcast and please give us a review on iTunes. It helps us get the word out. Thanks for listening!

5 More Marvelous Superhero VFX AE Tutorials

November 11, 2016, 06:18 AM

https://www.rocketstock.com/blog/5-more-superhero-...

Not even going to hide my feelings — I love watching superhero VFX After Effects tutorials and blockbuster breakdowns. Not only do you learn how filmmakers and VFX artists create big action pieces, you also get to learn how other creators use the tools in AE in ways you had never before imagined.

Cinema 4D : placer des objets le long d'une surfac

November 9, 2016, 06:34 AM

http://www.3dvf.com/actualite-18404-cinema-4d-plac...

Eyedesyn offers a tutorial on the use of restraints and deformers to flatten objects along a surface, Cinema 4D.

mocha Pro 5 Top 3 Features

October 25, 2016, 06:43 PM

http://www.videoguys.com/blog/mocha-pro-5-top-3-fe...

mocha is the Academy Award-winning planar motion tracking software that helps make quick work out of time-consuming visual effects challenges. mocha follows “pixel patterns” through the most difficult conditions including objects that go off-screen, objects that are partially obscured, and even out of focus footage. mocha has made its mark on Hollywood blockbusters such as Read More The post mocha Pro 5 Top 3 Features appeared first on Videoguys Blog.

Crowds in Houdini 15.5

October 3, 2016, 07:41 AM

http://www.cgmeetup.net/home/crowds-in-houdini-15-...

This video goes over some of the workflow updates for Crowds in Houdini 15.5. We begin by baking out 2 animation clips with the Mocap Biped 3 character, populating the scene with crowds, using Paint Density to control our agent placement, projecting those agents to walk on a globe by turning on Enable Terrain Project with Up Attribute, and setting the Adjust Up Vector option to Set to Terrain Normal.

Rendering Particles in Houdini With Redshift

September 15, 2016, 09:26 AM

http://lesterbanks.com/2016/09/rendering-particles...

Just getting into GPU rendering? Check out how to render particles in Houdini with Both Redshift and Octane. The Post Rendering Particles in Houdini With Redshift originally appeared and published on %%BLOGLINK%,by lesterbanks

Boris FX BCC 10 & mocha Pro Tutorial: Tracking Opt

July 20, 2016, 12:08 PM

http://www.videoguys.com/blog/boris-fx-bcc-10-moch...

Colorist & finishing artist Dan Harvey shows Boris Continuum Complete + Avid Media Composer users the main differences between three different types of motion tracking available through Boris FX and Imagineer Systems. Part I. Covers the point motion tracker built into BCC for simple motion tracking tasks. Part II. Covers the integrated mocha/BCC Pixel Chooser Read More The post Boris FX BCC 10 & mocha Pro Tutorial: Tracking Options appeared first on Videoguys Blog.

Watch Jeff Wagner’s Houdini VEX and VOPS Webinar

July 16, 2016, 12:12 PM

http://lesterbanks.com/2016/07/houdini-vex-vops/

Jeff Wagner, Side Effects, Senior Technology Consultant has an in-dpeth look at wrangling within Houdini VEX. The Post Watch Jeff Wagner’s Houdini VEX and VOPS Webinar originally appeared and published on %%BLOGLINK%,by lesterbanks

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